Tail Recursion
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
212 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
212 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | You Asked, We Listened (v1.0.6) You Asked, We Listened A round of fixes straight from your reviews and messages. · No more auto-advance. Finish a level, and you get a choice: Next Level, or Stay. Plus << PREV and NEXT >> buttons at the top of the map (and the [ ] keys) to move along the track without going back to the menu. · Normal number fields. Click a number, type a new one, press Enter. No more sliders, no more values ch… | — | |
| Game update | Undo Is Here (v1.0.5) Undo Is Here Everyone makes mistakes. Well - everyone except the snake. The snake only does exactly what you told it to. That's kind of the problem. But now your mistakes are not a problem either: · Ctrl + Z undoes your last edit on the canvas. Ctrl + Y brings it back. Up to 20 steps. · Dragging a block is one step, not fifty. Wire it wrong, delete the wrong thing, drop a block in the wrong pla… | — | |
| Game update | Save Your Work, Your Way (v1.0.4) Save Your Work, Your Way · Canvas saves. Save the whole canvas under a name and load it back later - per level - so you can try different versions of a solution without losing the one that works. Leaving a level with unsaved changes now asks you first. · Two new music tracks , and the playlist now shuffles instead of looping in the same order. Thanks for playing - keep the feedback coming on Di… | — | |
| Game update | Tutorials, Blueprints and a Friendlier Editor (v1.0.3) Tutorials, Blueprints and a Friendlier Editor A big round of polish based on what you've been telling us. · New tutorial text. All six tutorials have been rewritten. Level 4 has a new map so the lesson actually lands. · Blueprints that work like parts. Select a few blocks, save them as a blueprint, and load them into any level - they appear next to Start, ready to drag into place. Load twice, g… | — | |
| Game update | Text Size Option (v1.0.2) Text Size Option A few of you said the text was hard to read. Fair enough - it's a small pixel font and not every screen is kind to it. There's now a TEXT SIZE setting in the Settings menu, from 75% up to 150%. It scales every bit of text in the game, menus, and the block editor, and the block list grows with it so long names still fit. Click to make it bigger, right-click to make it smaller, o… | — | |
| Game update | Block Editor Update (v1.0.1) Block Editor Update You told us what was getting in the way in the block editor. This update fixes it. · Full block names. No more "Bl..." — long names now wrap onto two lines so you can always read what a block is. · Hover for help. Rest your mouse on any block to see what it does. No more clicking the little i every time. · Zoom. Scroll the mouse wheel over the canvas to zoom in and out. Buil… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.