OKTORAID
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| The Big Update: solo cable, a smarter market, couch fixesmajor This is the biggest update OKTORAID has had. I played, tested and rebuilt a lot of it. Solo: your cable is live too Playing alone, the power cable now runs from your Core to you. Stay near the base to draw power, and any robot that crosses the wire gets shocked. A market that reads your build · When your weapon slots are full, the market offers copies you can merge instead of guns you can't use… | — | |
| Patch Notes: Controls A quick patch — after the last update I noticed a few problems with the controls, and they're fixed now. Fixed: · The split-screen camera now splits in time. As players moved apart there used to be a moment where neither was on screen; now the view splits before anyone leaves the frame. · Pressing down in the market no longer locks items. Up/down moves between rows, and locking has its own key:… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||