Visual Novel Transformer
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.0.3 Update Notes New features: Added Formula check at branch points: compute the check value with a formula. Added Show result for Dice check: optionally announce the roll result during play. Added mouse cursor variant Hover (clickable): switches cursor style when hovering over clickable elements. Bug fixes: Global UI click sound configured but silent in-game. Branch exit toggle stuck when no merge target is set. | — | |
| Game update | 1.0.2 Update Notes Optimized logic in the branch editing area; options can now have display conditions. Fixed errors in multilingual export; added support for image replacement. Added beginner tips when opening for the first time. Added soft‑edge support for eye‑open/close effects. Various UI operation optimizations. | — | |
| Game update | 1.0.1 Update Notes - Fixed a crash when confirming Return to Title - In-game language choice now persists - English UI uses a Latin default font - Added missing English strings for settings and related UI | — | |
| Steam news | Visual Novel Transformer 1.0 Launches Today + Launch Discount Hello everyone, After some time of solo development and polishing, the first official version (1.0) of Visual Novel Transformer is now live on Steam. It's a tool that turns your text into a playable visual novel – no coding needed. Whether you're a writer who wants to see your story come to life with visuals and sound; Whether you're an artist who wants to turn your characters into a complete n… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.