Xenmega Playtest
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
019 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
019 Sep 2026
| Published | Title | Build |
|---|---|---|
| v889 Includes corrections to Vietnamese in-game messages | 25400964 | |
| v888 Includes a build size / steam package optimisation | 25395957 | |
| v887 Includes updates to language localisation | — | |
| v886 Fixes issues with particles and 3D shapes with changes to gameplay speed. | — | |
| v885 Changes to make completing level 2 easier. | — | |
| v884 Changes to improve performance. | — | |
| v883 An overhaul of gameplay speed. | — | |
| v882 No gameplay changes; just debugging. | — | |
| v881 Cut down background array allocation churn. · Added caps to explosions and light flashes in game.properties · Added a warm orange light flash to normal explosions. · Made 3D debris visual-only so it doesn’t do extra collision work. · Newer explosion/light effects replace the oldest ones. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 18 Sep 2026 | Fri | 22:30 | v889 | 25400964 | public | 1 | — |
| 18 Sep 2026 | Fri | 17:00 | v888 | 25395957 | public | 1 | — |