Xenmega Playtest
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
019 Sep 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
019 Sep 2026
| Published | Kind |
|---|
| Announcement |
|---|
| Build |
|---|
| Game update | v886 Fixes issues with particles and 3D shapes with changes to gameplay speed. | — | |
| Game update | v885 Changes to make completing level 2 easier. | — | |
| Game update | v884 Changes to improve performance. | — | |
| Game update | v883 An overhaul of gameplay speed. | — | |
| Game update | v882 No gameplay changes; just debugging. | — | |
| Game update | v881 Cut down background array allocation churn. · Added caps to explosions and light flashes in game.properties · Added a warm orange light flash to normal explosions. · Made 3D debris visual-only so it doesn’t do extra collision work. · Newer explosion/light effects replace the oldest ones. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.