Time (UTC)SourceWhat changedAddedEditedRemovedReference
13 Sep 2026
NewsMounts and Guilds 3.0———Game update
Game update · published 13 Sep 2026, 14:02:22 UTC
Mounts and Guilds 3.0
First major patch - guild storage for characters (up to 30) and rare mounts This is a fairly big change and now allows you to experiment with whatever comps you like, explore new race/class combos Next major patch expected by the end of the year and will see a ton of new class/race additions, more items, and a new higher level/zone (expecting to go up to 100) ## Highlights (patch-notes version)…
Achievements cover a mix of progression, exploration, professions, party building, unusual challenges, and more specific completionist goals. A few examples include: · Reaching major character progression milestones · Becoming Exalted with a faction · Clearing specific dungeons and encounters · Developing multiple high-level characters · Completing unusual party or equipment challenges All achi…
Tavern Board - whole-roster party listings Publishing now posts your entire guild roster as one grouped party listing instead of one character at a time. Other players can hire the whole party for a raid, or pull individual members into a dungeon party. The Tavern Board's "Players" browse section now server-side samples real player listings (rate-limited, capped) instead of an unbounded fetch t…
Cloud Save Simplified the save source screen: it now shows only one actionable button (switch to the other save) instead of two, since "This Device" is always what you're already playing, no need for a button to switch to itself. The "Recovered Save" notice no longer appears for routine, harmless differences between your device and the cloud. It's now reserved for genuine problem, a cloud save…
Fixed Minimizing the game window (or letting your PC go to sleep) could cause your guild's progress to silently pause instead of continuing in the background. Restoring the window now correctly catches you up on everything that happened while you were away
14 Aug 2026
Newsrelease day bug fixs———Game update
Game update · published 14 Aug 2026, 11:30:49 UTC
release day bug fixs
Fixed: Recruiting a new character from the character-select screen could leave your other characters "locked" in the quick-switcher Fixed: Various UI scaling issues