Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Emberfall IdleNewsEmberfall Idle 2.4.0: Changelog
Game update

Emberfall Idle 2.4.0: Changelog

Emberfall Idle · published 17 Aug 2026, 21:11 UTC

All newsPlayers around this dateRead on Steam


Tavern Board - whole-roster party listings

Publishing now posts your entire guild roster as one grouped party listing instead of one character at a time. Other players can hire the whole party for a raid, or pull individual members into a dungeon party.
The Tavern Board's "Players" browse section now server-side samples real player listings (rate-limited, capped) instead of an unbounded fetch that got slower as more players posted.
Accounts with leftover per-character listings from the old model are recovered automatically, once.

Login/session fixes

Fixed a flash of the sign-in/create-account screen for already-logged-in returning players, caused by a race between local-save loading and auth-session restoration.
An involuntary session drop (idle refresh-token expiry, cross-tab sign-out) now flushes and mirrors your save before falling back to the logged-out view, instead of risking a save that looks like lost progress.
Offline-progress correctness (4 bugs fixed)

Raid parties containing hired guildmates or Tavern mercs would clear once during an offline session and then sit idle for the rest of it instead of continuing to farm.
Any raid — including bot-only parties — already sitting on its victory/wipe screen at the moment an offline session began never resumed at all, for the whole gap.
The Tavern Board's daily assist-token cap was keying off the real calendar date instead of simulated offline time, silently capping multi-day-offline lenders at one day's rewards.
Dying in a dungeon (solo or full party wipe) never auto-retried, live or offline — fixed to auto-retry once death fatigue clears (~60s), with a visible countdown on the wipe screen.

Infrastructure

Two Supabase migrations applied to production for the party-listing feature (backward-compatible with any not-yet-updated client).

More from Emberfall Idle

Other announcements

All news
Game update13 Sep 2026Mounts and Guilds 3.0First major patch - guild storage for characters (up to 30) and rare mounts This is a fairly big change and now allows you to experiment with whatever comps you like, explore new race/class combos Next major patch expected by the end of the year and will see a ton of new class/race additions, more items, and a new higher level/zone (expecting to go up to 100) ## Highlights (patch-notes version)…Game update22 Aug 2026bug fixseveral minor bugs major consumes reset on reload some ui fixesGame update22 Aug 2026small balance and infinite skill glitchskill on boss kill normalised (no changes to existing saves) warning when loading an out of date save