Cosmic Cavern 3671 宇宙最大の地底最大の作戦
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Untitled | — | |
| Community | Updated to Ver1.3 -Fixed a bug where one of the windows remains on screen when the diamond and heart appear at the same time. -The "GAME OVER" window won't be displayed when the player pressed G after they lost. Instead, it will be displayed in red at the right-bottom of the screen. This way player should be able to take screenshot which shows how the game ends clearer without being bugged by the window. - Chang… | — | |
| Community | Ver 1.2 Uploaded Fixed a bug where enemies would periodically become active from stunned state after falling while stacked up. (In the near future, we will implement a visual cue to indicate when an enemy recovers from a stunned status to a different state.) Added a new Achievement, “Nothing's impossible on the MZ-700!” I thought “I wonder if it's a little bit easy?” but I always wanted to add an exclusive achi… | — | |
| Community | Updated Ver 1.1 The change points are as follows * Saved setting content except "FULL SCREEN" among the contents. * Added an item of SPEED to OPTION menu, GAME SETTING. I pushed forward the improvement of the game program now to take in the difference in refresh rate, but it was an simple and tiny function, but implemented it as temporary measures to need time in this. | — | |
| Community | Untitled | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.