Zombuds Demo
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
114 Sep 2026
| Published | Title | Build |
|---|---|---|
| Demo Hotfix 0.0.11 Hello Apocalypse Tycoons, We deeply appreciate everyone who played the demo on its first day of release! We've received some amazing feedback so far. Keep it coming! We're releasing this hotfix to address some of the reported issues. Changelog: · Fix wrong Q/E wrap around when switching tabs in the settings menu. · Fixed issue of Q/E key changing tabs while trying to assign them in the keybindi… | 24353352 | |
| Playtest Hotfix 0.0.10 Hello Apocalypse Tycoons, Another hotfix to fix bugs and improve the game. Changelog: · Added more loot to loot locations and NPC drops. · Added more sound effects across the game. · Improved Network locations with new map icons, minimap legend support, detailed tooltips, and green activation feedback. · Fixed minimap icons not updating correctly for clients when loot locations are discovered.… | — | |
| Playtest Hotfix 0.0.9 Hello Apocalypse Tycoons, Another hotfix to fix a bug a player just reported and other improvements. Changelog: · Added more world props to make the map feel more alive. · Improved cutscene skipping for two-part dialogue. · Fixed Packin’ quest bypass issues, including a client-side quest bypass. · Fixed sprinkler particles not showing correctly for clients. · Fixed a crash when loading some sav… | — | |
| Playtest Update 0.0.8 Hello Apocalypse Tycoons, A playtest update with some pretty cool additions and fixes for Zombuds! Changelog: · Overhauled the HUD with icons and bottom-right stacked bars. · Added copy and paste support for session codes. · Improved camera collision near walls and added a better sleep camera. · Improved NPC shooting behavior and alert rules. · Improved explosion damage and visuals when hitting… | — | |
| Playtest Hotfix 0.0.7 Hello Apocalypse Tycoons, Another hotfix to fix a bug a player just reported and other improvements. Changelog: · Fixed issue where you could shoot or run over Dealers after completing a deal with them. · Seeker quest markers now only reveal exact containers when you are close enough. · Fixed trading screen draw order when active quest text is very long. Have fun! Cheers, Dan and Tiago | — | |
| Playtest Update 0.0.6 Hello Doompreneurs, A playtest update with some pretty cool additions and fixes for Zombuds! Changelog: · Added a minimap tooltip and legend. · Added random and preset characters to the character creator. · Updated the intro text and improved its animation. · Made loot crates easier to see with a more visible texture. · Improved Seeker quest markers, now pointing to filled containers inside loo… | — | |
| Playtest Hotfix 0.0.5 Hello Doompreneurs, Another hotfix based on your feedback! We really appreciate it. Changelog: · Added proper NPC voice sounds when talking and reacting to your actions. · Improved Load Game spacing and renamed Quit to “Save & Quit” in the pause menu. · Improved gate movement to prevent weird open/close behavior. · Improved loot bag collision and interaction. · Fixed a Pretty Betty exploit that… | — | |
| Playtest Major Update 0.0.4 Hello Doompreneurs, One of the major things we've heard from playtesters was that the world should feel more alive. Considering we're making an open-world sandbox game, this was already part of our plans, but after hearing this request from so many of you, we've treated it as our highest priority, and that's what this major update is all about! Bear in mind that we've added A LOT of new stuff t… | — | |
| Playtest Update 0.0.3 Hello Doompreneurs, A small playtest update with some pretty cool additions and fixes for Zombuds! Changelog: · Added NPC and player look-at behavior, so characters react more naturally when nearby. · Added settlement gates that open automatically when you get close. · Added new Barber Shop art. · Reduced object pop-in around nearby unloaded areas. · Fixed a multiplayer lobby issue where client… | — | |
| Playtest Hotfix 0.0.2 Hello Doompreneurs, Another hotfix based on your feedback! We really appreciate it. Let’s make Zombuds even more awesome!!! Changelog: · Added more controller prompts and improved Back navigation across menus, the lobby, phone, vehicles, and packaging. · Improved inventory cycling, quick-slot highlighting, and object placement controls. · Added the “Mute Audio on Focus Loss” option and made con… | — | |
| Playtest Hotfix 0.0.1 Hello Doompreneurs, We deeply appreciate all the feedback we've received so far! We're releasing this hotfix to address some of the reported issues. Changelog: · Greatly improved controller and keyboard menu navigation. · Added controller support for harvesting, packaging, and the map. · Added more button prompts, including handbrake and inventory switching. · Fixed several world collisions, cl… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 23 Jul 2026 | Thu | 12:20 | Demo Hotfix 0.0.11 | 24353352 | public | 1 | — |