Breachline
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Title | Build |
|---|---|---|
| Interface size options — 100% / 115% / 130% Interface size. A new button in the top bar cycles the HUD between 100%, 115% and 130%, and remembers the choice. Everything scales with it — stat readouts, tower prices, upgrade nodes, the wave list, the hover cards. This one comes straight from a review: the print size was called out as hard going for anyone without 20/20 vision. That is a fair complaint, and squinting is a poor thing to ask… | 25156936 | |
| Interface overhaul — clearer trees, tower stats, new HUD Upgrade trees, re-laid out. Bigger, more legible nodes. Prices now show on the node itself instead of only on hover, and glyph colours group upgrades by effect family — damage, reach, tempo, control, sustain. The base tree keeps its branch headers pinned while you scroll and marks every fifth row, so 90 nodes are finally navigable. Tower stats on hover. Hovering a build button now shows damage,… | 25156627 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026new | Sun | 22:09 | No patch notes · unannounced build | 25157393 | public | 1 | — |
| 6 Sep 2026new | Sun | 21:17 | Interface size options — 100% / 115% / 130% | 25156936 | public | 1 | — |
| 6 Sep 2026new | Sun | 20:51 | Interface overhaul — clearer trees, tower stats, new HUD | 25156627 | public | 1 | — |
| 15 Aug 2026 | Sat | 13:56 | No patch notes · unannounced build | 24751686 | public | 1 | — |