Static Dread: The Submarine - Supporter Pack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Important hotfix We discovered in some of your reviews a dangerous bug that in certain cases broke the story sequence and allowed players to interact with an object that shouldn't have been interactable. Thank you for leaving us your feedback — we're keeping a close eye on it! | — | |
| Game update | small hotfix It's really small — the fix reduces the chance of a rare story event that was triggering too often. More QoL fixes coming early next week. Thanks for playing, and please leave us your feedback so we can improve the game! | — | |
| News | THE SUBMARINE IS OUT NOW! Hello, everyone! Our game has officially been released and is available to everyone! 🐙 Take command of the crew, dive into the depths and find out what's really down there – after all, the surface is no more, and the answers lie somewhere beneath the waves. 🌊 Thank you to everyone who has supported us and followed the game's development. And a special, huge thank you to our testers , who help… | — | |
| Announcement | ⏳ RELEASE IN 8 HOURS Hello, everyone! The wait is almost over – the release is today at 17:00 CEST / 15:00 UTC / 08:00 PT. The sonar is already picking up something out there. Soon, it will be up to you to decide whether to trust it. 🎉 There'll be a 20% discount on release day – prices are listed below. Currency Full price Discounted price (20%) USD $11.99 $9.59 EUR €12,25 €9,80 RUB 555₽ 444₽ KZT 3 740₸ 2 992₸ CNY… | — | |
| Community | THE DEMO CLOSES TODAY Hello everyone! As we mentioned a few days ago, the demo closes today. We'd like to remind you once again: · Saved files will NOT be carried over to the full version of the game · The demo version was quite outdated and differs significantly from the final build The full version of the game will be released on August 14 , and that's when you'll be able to enjoy the real, up-to-date gaming exper… | — | |
| Community | DEMO CLOSURE Hi, everyone! Important news for anyone planning to play the demo: The demo will close on August 3 . Please note: · Save files will NOT carry over to the full release · The current demo is outdated and differs significantly from the final build We'd recommend saving your energy and waiting for the release, so you can dive straight into the latest version of the game. Thank you for your support! 🙏 | — | |
| Announcement | 🌊 Release Date Reveal The Dread Has a Date The sonar's been quiet for a while. Now it's pinging back something big - Static Dread: The Submarine has a release date. On August 14 you take your post as the captain's right hand aboard a nuclear sub trapped in the North Atlantic. Assign the crew, read the sonar, and decide what matters more: finishing the mission or keeping what's left of your sanity. Something ancient… | — | |
| Community | 🚨 DEMO IS LIVE FOR STEAM NEXT FEST The depths are calling. And this time, you can answer. We're thrilled to announce that Static Dread: The Submarine is officially participating in Steam Next Fest! Our demo is live right now and free to play for the duration of the event. Why your support matters right now: Next Fest is one of the biggest visibility moments a small game like ours can get – and you are the ones who make it count.… | — | |
| News | Demo is OUT NOW Hey, everyone! Welcome back to Static Dread universe, hope you missed us. The demo for The Submarine is out now , and you can already dive in (literally and figuratively) . The game had changed a lot since the playtest, and we wanted to say big thanks to our Early Testers for the feedback and help in catching those bugs. You guys played before, but we think you too will be surprised. So here’s… | — | |
| Community | The Submarine Playtest is Closed Hey, everyone! Today we’re closing the playtest and will be taking time to fix bugs and improve the game with your feedback and suggestions. Thanks everyone for your input! Almost 4.000 of you have participated in the playtest , and the average score you guys gave us is 4.54 . This is very high already, but we know there’s still room for improvement. If you want to support us, please, add The S… | — | |
| Community | 5 Things Indie Horror Animation Taught Me Hi everyone! My name is Danis, and I’ve been working in character animation for 10 years. Today I want to talk about how the characters and animations were created in Static Dread: The Submarine , and why the transition from 2D to 3D turned out to be both the best and the riskiest decision for an indie project. In large game studios, each stage is handled by a separate specialist, but in the re… | — | |
| Community | Open Playtest: Dive into the Abyss Hello, everyone! The open playtest is starting now. Climb aboard the submarine and face the unknown. Experience Lovecraftian horror, explore the abyss, and help us polish the game before launch. Join now: Click “Request Access” on the Steam Store page. Access is granted immediately. PSA: You are allowed to record, edit, stream, and upload videos on playtest. What’s waiting for you: - A story se… | — | |
| Game update | Playtest Results & small update Last week, we gave the first playtesters access to the game and received excellent feedback! Many thanks to everyone who played and left feedback in the form. This feedback is very valuable to us and has helped us improve many aspects of the game. · A total of 900 people have already participated in the closed playtest. · The average rating is 4.55 out of 5. · The average playtime is about 1 ho… | — | |
| Community | Transmission received. The playtest has started. Hello, everyone. The Closed Playtest for Static Dread: The Submarine has officially begun. The first crew members are already on board to explore the sinister depths in search of answers. Didn't make it this time? Don't worry. This is only the first wave. If you weren't selected for this stage, there are still opportunities ahead, including open testing and a demo version. Stay tuned! See you o… | — | |
| Community | Smooth Descent: New Save System Hi everyone! Today we’re diving into how we’ve completely overhauled the save system for the new game. After the release of Static Dread: The Lighthouse , the very first technical issue we wanted to revisit for our new game was the save system. How it used to be: In The Lighthouse , saving only happened at the beginning of the night. There were too many dynamic systems in the game, and it was t… | — | |
| Community | Devlog: Sound Design Hey, everyone! Today we wanted to share the process of sound design for The Submarine. We are very serious about the atmosphere in our games, so we pay special attention to things like that. We wanted to make the environment as authentic as possible, and here's how we did that with sounds. In the following video you can see the process of creating UI sounds. First, we record sterile sounds with… | — | |
| Community | Announce Teaser Reveal The hour of dread approaches, as shadows lengthen and unseen horrors stir within the abyss. Check out the first teaser of our new game in Static Dread universe: The Submarine Wishlist the game, have a great Halloween, and see you in Static Dread! | — | |
| Community | Enlist today! We're working hard to make Static Dread: The Submarine available as soon as possible. We're eager to launch a closed playtest in a few months. Please click the "Request Access" button on the store page and Steam will notify you when the playtest begins. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.