Hacklash
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
012 Sep 2026
A permanent record of every observed change.
| Status | Key | Previous value | New value |
|---|---|---|---|
| Added | ANOMALY_CONFIRMED | — | ANOMALY CONFIRMED — Wake ORCA. |
| Added | BASELINE_EXCEEDED | — | BASELINE EXCEEDED |
| Added | GLOBAL_REACH | — | GLOBAL REACH |
| Added | INPUT_ACCEPTABLE | — | INPUT ACCEPTABLE — Breach your first code. |
| Added | NO_FUN | — | NO FUN AT ALL |
| Added | OPERATOR_PROFICIENCY | — | OPERATOR PROFICIENCY — Breach 25 codes in a run. |
| Added | OUTCOME_CALCULATED | — | OUTCOME CALCULATED — Be neutralized by the turret. |
| Added | PERSISTENCE_NOTED | — | PERSISTENCE NOTED — Breach 10 codes in a run. |
| Added | SESSION_INITIALIZED | — | SESSION INITIALIZED — Reach the operator console. |
| Added | STRESS_RESPONSE | — | STRESS RESPONSE NOTED |
| Added | TIME_IS_LIMITED | — | TIME IS LIMITED — Reach the executioner phase (40 codes). |