Hire
Playing now
2−1 vs. yesterday
33%of peak
All-time peak
66 Sep 2026
Playing now
2−1 vs. yesterday
All-time peak
66 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update: quest screen with big parties, visible scrollbars Follow-up to the last update, from a report sent through the in-game Report a bug button. - Quest location with a big party. With seven or more heroes, the hero list could push the room, inventory and action buttons off the bottom of the screen. The hero list now scrolls on its own and the inventory and actions stay on screen. This also explains "missing" torches and shovels: they were in the i… | — | |
| Game update | Update: gear returns, Scrap for parts, fullscreen fix Fixes from your bug reports, all sent through the in-game Report a bug button. Thank you. - Gear you lend out comes back. When a hero borrowed a guild weapon or armor, their own piece could end up sitting in the guild armory instead of returning to them. Fixed on every path. - New: Scrap for parts. The Armory said "sell or scrap" but had no scrap. Now guild gear you are not using can be scrappe… | — | |
| Community | Hire is out Hey, Sten here. Short one today. Hire is out. Not coming soon anymore. The real game, free, on Steam, right now. We expect a lot of bugs. Please report them in the discussions or with the Report a bug button in the game. We read every one and we will fix every single one. We hope you enjoy the game. Sten. | — | |
| Announcement | September 1 full release Hey. Sten here. This is the post I have wanted to write for two months. Hire releases on Steam on September 1 . Eleven days from now. And it is free. The two months part was not by choice. A lot of what this game does is experimental, and Steam had questions about most of it. Getting the green light meant compromising on some things to fit their rules. Not ideal. But that is the life, and we ar… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| In-game event | Custom cultures Hey. Sten here. Still waiting on Steam, the process takes time, not much we can do about it. So this week let me show you something from the very start of a new game. Before your world gets built, you can make one of the peoples living in it yourself. The world normally holds five cultures and the game rolls all of them very randomly. Now you can hand-place one. Yours takes a slot, the rest gen… | — |
| In-game event | Moving to free Hey, Sten here. I have real news this week, the biggest one since we opened this page. Hire will be free. Not a sale. Not free for a weekend. The whole game, free, for always. You download it, you run your mercenary guild, you never pay a thing if you do not want to. That is the whole announcement. Let me explain it in plain words, because "free" always makes people look for the trick. When Hir… | — |
| In-game event | Demo update. Still waiting. Hey. Sten here. Short one today. The demo is still in Steam review, and we are in a bit of back and forth with them. Nothing dramatic, but it looks like we might have to strip out some cool features we were hoping to have in the game. Steam rules are rules, and honestly they exist for good reasons, so we adapt. The demo itself is done and it plays well. I will not promise a date this time, I di… | — |
| In-game event | No buttons for being cheap Hey. Sten here. I will start with the DEMO update. Unfortunately, it has been delayed as STEAM is still reviewing it. We had a bit of back-and-forth. Fingers crossed for next week. This week, let's talk about negotiations. It is kinda a breakthrough feature of the game, looks like... In many niche games like ours, it usually means a shop slider, a discount perk, or a button where you click "pay… | — |
| In-game event | New website. Demo soon Hey. Sten here. Small update, but important. We now have a proper website: We also have a new contact email: [email protected] The bigger news is the DEMO. It is now waiting for Steam approval. If nothing catches fire in review, it should be available early next week. So yes, we are close to the point where people can actually press the button and try the rough thing with their own hands. Stay t… | — |
| In-game event | World Procedural Generation Hey. Sten here. I want to talk about procedural generation, but not in the usual way. Usually this means the map is different. That is true in Hire, but it is too small, we took it to the max! The generator is not there to make a pretty background. When you start a new game, the city is not empty. The game first makes the people who live there. It rolls four or five (or six?) cultures, with the… | — |