Time (UTC)SourceWhat changedAddedEditedRemovedReference
20 Sep 2026
Newsv0.0.55a Hotfix———Game update
Game update · published 20 Sep 2026, 00:07:00 UTC
v0.0.55a Hotfix
Changed · The main menu's background war now has grass on its land too. · DoodleEditor completely reworked · New core explosion sound · Land now has hand-drawn grass tufts, pebbles and flowers scattered over it. Fixed · Editor fill tool now floods the whole enclosed area, not just the part on screen. · Editor brush size on maps is now a real world width, so zooming no longer changes how thick a…
Build time on publicdepots.branches.public.timebuildupdated
19 Sep 2026, 15:52:39 UTC1789833159
19 Sep 2026, 16:48:39 UTC1789836519
Edited
Updated time on publicdepots.branches.public.timeupdated
19 Sep 2026, 15:53:14 UTC1789833194
19 Sep 2026, 16:49:10 UTC1789836550
Depots · 3
18 Sep 2026
Newsv0.0.53a Update - Reworked UI, Redesigned Core, New Skins & New Map!———In-game event
In-game event · published 18 Sep 2026, 22:13:57 UTC
v0.0.53a Update - Reworked UI, Redesigned Core, New Skins & New Map!
Added · Turret cap: max 4 turrets per player. · Sticky-note HUD (can be switched off in Settings > Display). · Income per second, match clock and idle builder count on the HUD. · Rarity tags and a "new stock in" countdown in the Item Store. · Locked cards and titles now show in the locker with a padlock and how to get them. · "Default" and "No title" options for cards and titles. · Badge on the…
Newsv0.0.52a Update - Turrets, Explosions and Upgrades———In-game event
In-game event · published 17 Sep 2026, 18:17:04 UTC
v0.0.52a Update - Turrets, Explosions and Upgrades
Added · Upgrades research tab with Tungsten Rounds (+15% damage), Composite Plating (+20% health, applied to units already in the field) and Turbocharger (+15% speed). · Hotkey hints on the Build, Research and Train buttons, matching your bindings. · Retry and Continue Offline buttons when signing in fails. · Cancel button on the loading screen, and a timeout if the match host never answers. ·…
Newsv0.0.51a Update - Fog of War, New Gamemode & More———In-game event
In-game event · published 16 Sep 2026, 18:29:09 UTC
v0.0.51a Update - Fog of War, New Gamemode & More
Added · Added a fog of war gamemode Changed · UI is no longer transparent · Camera in the main menu now smoothly follows conflict instead of snapping to it · Fog of war is now a separate gamemode instead of being in classic News We accidentally published v0.0.50a to the main game page instead of the playtest page, whoops. So if you need to access the v0.0.50a patch notes, they're over there - t…
Added · First public unit skin to the item shop rotation (it will be the only skin showing right now) · Playtester card and title (play at least one normal game to earn it) · Game version control Fixed · Players with outdated versions can no longer matchmake · Servers are no longer dished out if their version is older than the client's
In-game event · published 26 Jun 2026, 09:28:47 UTC
v0.0.48a Update - Cosmetics Update
Added · Item shop to locker · New currency called 'coins' - you can use these to buy skins for buildings and units · Some test skins - will stay with you even upon release · Player cards/banners · Player titles Changed · You now gain 125 coins for every game you win Fixed · You are no longer able to connect to Nonay servers without a steam account · Cracked versions of the game will now stop wo…
Newsv0.0.47a Update - QoL + Anti-Tank Mines———In-game event
In-game event · published 25 Jun 2026, 00:26:56 UTC
v0.0.47a Update - QoL + Anti-Tank Mines
Added · Added rally point direction indicators · Added anti-tank mines - deals area damage and destroys any enemies that roll over it. It's invisible to the enemy team! · Added screen shake to explosions - can be turned off · Added core explosion animations Changed · Rally points are no longer production line-wide and are now per-building · You can now view people's drawn profile pictures in lo…
In-game event · published 23 Jun 2026, 00:59:08 UTC
v0.0.46a Update - Tanks & Combat Rework
Added · Tank units - a brand new type of unit that can be produced alongside Humvees with a serious punch to its damage · Area attack damage as a new variable for units (the tank has this) · Added new shell effects for tank units (debating how this looks, subject to change) Changed · Reworked the King's Isle Map · Removed pumpjacks entirely (completely scrapped) · Official maps now show up firs…
Added · King's Isle as an official map - this is a heavily experimental one and will be reworked very shortly as it gets too chaotic way too fast on such a small map · Entity/Unit Culling when zoomed out Fixed · · Nonay Engine crash handler appearing when the game hasn't crashed
Added · 'The Isles' as a new map · Community and official maps to custom game Fixed · Fixed a bug where clicking into locker would crash your game · Fixed a bug where the tutorial would point to the utility tab instead of the navy tab Changed · Changed the loading screen to feature map author credits
Added · Oil Drill/Pumpjack Research Technology Preview (no real asset doodle for it yet) · Middle mouse pan keybind · Edge scrolling toggle Changed · Made the AI more aggressive in progression · Nerfed farm income by 10% Fixed · Players being unable to see AI in the lobby screen · Houses not showing up the locker · No scroll bar appearing for the Naval research tree
Added · Custom Game added as a gamemode · Added AI as a function · Added custom keybinds and additional settings · Added map pool and matchmaking setting changes Changed · Reworked the gamemode menu
Added · New official map: Caldera!!! · Added six new mythic skins!! (they are super cool) · Hold Shift while placing a building to keep placing more. Changed · Buildings and map scenery are now drawn from baked textures like units, so a zoomed-out late game no longer floods the graphics card and crashes. · New loading screen UI (its mega cool) · Repairing now shows a wrench instead of a healing…