Oleander-X
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
111 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Devlog: How was Oleander-X getting started I don't know why some people hate this game just because it has an "A.I content notice". I just wanted to be transparent about some content generated by A.I. But this is still a game that is made by a real human. "Early version of Oleander-X, temporary using the Godot Engine Logo as the characters" I started with the ideas and the story. The story of Ethan was original written by myself. I desi… | — | |
| Community | Official Statement about how A.I was used in Oleander-X Hello, Jason's here. I am the creator of Oleander-X. Recent days, I got some hate comments on some game's channels like Facebook, Youtube and Steam Community Hub. They said this is an A.I slop. I think I should give some words here about it. I know you see this game could be terrible or some bad in UI/Visualize. However, A.I was just a supporting tool during this game development. And, I am ver… | — | |
| Community | Welcome to the official Steam Community Hub for Oleander-X. This is the first official post here, and I want to thank everyone who is joining at the beginning of the project’s Steam journey. Oleander-X is a pixel-art stealth action game about classified missions, buried evidence, and a research project that should never have existed. You play as Ethan, a special agent sent into guarded facilities where every mission follows a simple rule: Get in. Find t… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.