The Convergence
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
110 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.0.3 (v21) updates v1.0.3 — Chaos Mode New Mode: Chaos Mode A continuous, escalating fight against an endless horde - no waves, no shop stops. Every few seconds, pick one of three: recruit a hero, reinforce one you've already got, upgrade a skill, heal up, or take a squad-wide power boost. The horde gets bigger and stronger the longer you last. Available from the start of Infinite Run. Track your best survival ti… | — | |
| Game update | 1.0.2 version v1.0.2 - New Content & Quality of Life NEW CONTENT • Boss Gauntlet mode: 10 waves facing bosses only • Infinite Run Ascension expanded to Tier 10 (from Tier 5), each new tier with its own modifier and reward • Infinite Run now unlocks early at Campaign Chapter 3, instead of requiring a full clear • Hall of Records gets a new Achievements tab • 2 new Steam achievements: Gauntlet Conqueror (clear… | 24729367 | |
| Game update | Fix: Convergence Arena boundaries Updated Convergence Arena to use exact collision boundaries to prevent units going beyond its limits | — | |
| Game update | New movement Skill + Campaign Wave 30 fixes Updated Wave 30 (final Campaign boss): - Some obelisks were not reachable by melee units - Boss was overpowered Added Movement Skill named "Formation" - Allows a unit to stay close to non-healer allies - Useful for directing units to stay close together (for example for final Campaign Boss fight) | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.