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The ConvergenceNewsv1.0.3 (build 25)
Game update

v1.0.3 (build 25)

The Convergence · published 22 Aug 2026, 20:17 UTC

All newsPlayers around this dateRead on Steam

v1.0.3 (build 25) — fixes and balance

- Fixed Chaos Mode's arena visuals occasionally mixing with whichever
arena you'd played previously
- Chaos Mode essence now factors in boss kills and rewards longer
survival, not just total kills
- Enlarged the Level-Up "+" button in the shop
- Fixed Hall of Records scrolling being inconsistent in some areas

More from The Convergence

Other announcements

All news
Game update21 Sep 2026v1.0.6 (v28)v1.0.6 - Fixed a bug where enemies could occasionally spawn or get shoved outside the arena boundary during large or crowded fights (Infinite Run, Chaos Mode). - Fixed the run timer getting visually cut off on very long runs. - Added a 4th zoom level for an even closer view during battle.Game update19 Sep 2026v1.0.5 (27)New: End Run - you can now voluntarily end an Infinite Run, Boss Gauntlet, Full Squad Run, or Chaos Mode run at any time from the pause menu, banking your essence immediately instead of having to play until a wipe. A new pause icon has also been added to the HUD for easier access, especially on mobile. Clearer tier unlocks - Ascension tier cards now tell you exactly what you'll earn for clearin…Game update10 Sep 2026v1.0.3 (26)v1.0.3 - Chaos Mode tuning + mobile zoom Upgrade picks now apply to your whole squad. Choosing an Upgrade in Chaos Mode used to only boost one unit, even if you had several copies of the same type - now it upgrades every matching unit at once. Recruit now reflects what you've actually unlocked. Instead of a fixed set of units, Chaos Mode's Recruit option pulls from your real unlock progress - t…