PNG BATTLE
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Steam Cloud Linkage Information With this patch, the Steam Cloud function, an automatic data backup function, has been added. Accordingly, if you have previously saved many presets, it may take some time to upload previous data when you exit the game for the first time after the update. Please keep this in mind when using it. | — | |
| Game update | Beam Unit Adjustment Beam Units now fire after a preparation time rather than immediately. You can now set the image and sound in the ready state. | — | |
| In-game event | New job Beam added New job Beam has been added When attacking, a beam is fired until all fuel indicated by the number at the bottom is used up. Fuel is filled when taking damage and can also be filled while firing the beam. When all is consumed, the fuel value returns to default. | — | |
| Game update | Stadium adjustment bar changes Improved battle immersion and convenience UI auto-hide: When the battle starts, the bottom control bar (pause/reset) and cursor are hidden and exposed only when the mouse is approached to increase immersion in the game screen. Addition of rematch function: A new button in the control bar has been added to support quick restarts under the same conditions. | — | |
| Game update | Delete background music playlist function The background music playlist setting function has been removed We decided to delete this feature because it was not necessary in the game and its actual usage rate was not high. We apologize for any inconvenience this may cause to those who have previously used this feature. We ask for your understanding and will continue to make improvements to provide a better gaming experience. thank you | — | |
| In-game event | Add HP display method, reduce unit default size 💡 Major update information 📌 You can change and check the settings below in ** **! HP Expanded display options (3 types in total) In addition to the existing 'number (%)' method, 'health bar' and 'health bar + percent' have been newly added. An option to change the size of all units has been added, and the default size of all units has been reduced to about 90% of the previous size. ⚠️ *If yo… | — | |
| In-game event | New character fencer has been added A new character, fencer, has been added. This is a melee swordsman character that attacks twice and then charges a randomly determined number of times. The default background music has been changed | — | |
| Game update | GIF setting possible Changed so that images in GIF format can also be set as one of the preset actions. | — | |
| In-game event | Preset export, import function, individual character preset stat settings Added preset export and import functions Via the preset export and import buttons in the game editing window You can check by turning on the sharing panel. It is saved in .zip format and when importing, you must import it as .zip without decompressing it. *Make sure to only import files from trusted users! Added individual stat editing function How to batch edit character stats Character preset… | — | |
| Game update | Steam overlay connection (screenshot, recording) By connecting steam overaly, you can use screenshots, recording friends list, etc. like other games. Take pictures of your own battles and share them😀 *Our game is still small, so it may take some time for screenshots to be shared and visible to the community.😅 | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.