Rift Horizon
Last seen
0Sampled 50 minutes ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 50 minutes ago · not a live figure
All-time peak
016 Sep 2026
| Published | Title | Build |
|---|---|---|
| June 10 Patch — Orb System Overhaul & Bug Fixes \ • Rebuilt dropped orbs (souls / EXP / HP) on a new physics-based system. Orbs now settle naturally on the ground, no longer overlap each other, and magnet pickup behaves more reliably. • The "Soul Magnet" passive's pickup radius is now accurately applied to your actual collection range. \ • Fixed enemies walking straight through the hearth (altar). Normal enemies now steer around it. \ • Fixe… | — | |
| Combat Clarity Update & Frost Penalty Removed ■ Combat - Incoming damage numbers: damage you take now appears as floating numbers. - Color coding: damage you deal shows in red, damage you take shows in yellow. - Damage numbers are now larger for better readability in the heat of battle. ■ Movement / Survival - Frost penalty removed: the frostbite mechanic that drained your health while outside the hearth is gone. You can now fight freely a… | — | |
| June 6 Patch — Balance Tweaks & Bug Fixes Body \ • Aura-type skills now sync their damage hitbox and visual effect size as they level up. • Fixed aura fields visually covering dropped orbs (souls / EXP) on the ground. \ • Frost Wedge "Destroy" targets now spawn evenly around the arena center. (Fixes clustering in one corner and spawns crossing the instant-death boundary.) • Wedges now block player and boss movement; normal enemies stee… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 12 Jul 2026 | Sun | 07:36 | No patch notes · unannounced build | 24168378 | public | 1 | — |