June 6 Patch — Balance Tweaks & Bug Fixes

Rift Horizon · published

Body

[Skills]

• Aura-type skills now sync their damage hitbox and visual effect size as they level up.

• Fixed aura fields visually covering dropped orbs (souls / EXP) on the ground.

[Missions]

• Frost Wedge "Destroy" targets now spawn evenly around the arena center. (Fixes clustering in one corner and spawns crossing the instant-death boundary.)

• Wedges now block player and boss movement; normal enemies steer around them.

• Fixed enemies climbing on top of wedges.

[Controls / Bug Fixes]

• Basic attacks no longer interrupt the dash motion while dashing.

• Hid the mouse cursor during gameplay (now shown only on loading screens).

• Fixed an occasional crash when enemies were killed or cleaned up.

• Tuned some skill/passive data and minimap icons.