Immortal Generals
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | RELEASE 2026-08-10 (zone-based harvesting rewrite; AH-64 Apache USA; abilities: sprint/smoke/target lock/stealth; spy v2 detonators+steal+recon, faction spy/police icons; NPC bot v1; units tab shows only available; WASD tap-vs-hold; patrol resume after repair; factory perimeter spawn; SPG range 34; net: mines/capture/repair/transport sync, anti-cheat clamp; EN locale pass) | — | |
| Game update | RELEASE 2026-08-05 (foundation pass: harvester queue fairness, footprint centering, building sink fix, rematch oil regen, pause gating, refunds everywhere; net: order bridge to clients, ammo/ledger sync, AA toggle, placement validation; runway landing mirror of takeoff, on-axis touchdown; infantry run anims, dbl-click select fix; sell exploit closed; fog perf x8) | — | |
| Game update | RELEASE 2026-08-01 UI click fixes: selection box raycast, placement/order-mode latches, sell mode, win screen; net: stable player slots, building HP sync, rematch fix; scale pass: vehicles x1.3, buildings x1.2/x1.4; upgrades redistributed; menu art) | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.