点击地牢 Tap Dungeon
Playing now
117−10 vs. yesterday
23%of peak
All-time peak
5016 Sep 2026
Playing now
117−10 vs. yesterday
All-time peak
5016 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update Notes — 0906 (Version 1.1.8) 1. Fixed Poison Sting missing from the Alchemist skill pool. 2. Fixed free shop refreshes not working when gold is negative. 3. Fixed Indirect Casting being unusable in combat. 4. Major French text pass. | 25151377 | |
| Update 0906 1.1.7 Skill : Required uses reduced from 4 to 3 Skill : Cooldown reduced from 3 to 1 Skill : Cooldown reduced from 2 to 3 Fixed the issue of abnormal damage from Fixed the issue of not stacking (the stacking method is that the next two spells trigger it twice additionally) | 25139652 | |
| (1.1.6) Patch Notes Class : Base Defense 2 → 4 Skill : Required times taking damage 4 → 3; 75%+25% → 50%+50% Skill : Removed the combat-only restriction Skill : AP cost 0 → 1, Cooldown 4 → 0, Damage 40%+10% → 20%+20% Skill : Cooldown 1 → 2 Relic : Mana Regen 4 → 8 Status : Damage dealt 50% → 100% Added French language pack Fixed a text error for in Traditional Chinese Fixed not being correctly enchanted by Brutali… | 25125168 | |
| Update 1.1.5 Relic now triggers its effect on the first turn of combat, rather than at the start of combat (to prevent the skill from consuming two action points) Lord 's gained Thorns changed from 3+2 -> 3+0 stacks Weapon : Vitality gained by Skeletons changed from 0+7 -> 2+5 (Developer's note: this weapon nerf is a precautionary nerf, and there will be a weapon expansion update later) Forest area's : base… | 25103821 | |
| Update Notes — 0902 1. Momentum: cooldown 4→6 2. Potion Brewing: out of combat only 3. Advanced Brewing: out of combat only 4. Extra Dose: now also applies 3 Poison stacks to yourself Dev note: Potion Brewing, Advanced Brewing, and Extra Dose were too strong after the buffs 5. Fixed Extract text; Mana cost 0→5 6. Fixed Brew Blast Potion converting all empty vials 7. Fixed incorrect text on Suppress 8. Fixed Marchi… | 25082434 | |
| (1.1.3) Patch Notes Weapon : Damage 4+3 → 5+5 : AP cost 3 → 2 : Armor gained 2+3 → 5+3 : AP cost 1 → 0, Cooldown 6 → 8, Soul (2) → Soul (3) : Added effect Your Explosive Potions now affect all enemies : Mana cost 5 → 0 : No longer removes Poison stacks. Damage 100%+50% → 75%+25% : AP cost 3 → 2 Added a Compendium button to the start screen Fixed removing all Thorns Sped up Explosive Potion resolution; using them b… | — | |
| Update Notes — 0831 1. Replaced the skeleton sprite summoned by the weapon Necronomicon; it is now a Skeleton Archer. 2. Added mouse-wheel zoom. 3. Adjusted the event choice panel layout so it follows the UI scale in Settings. 4. Fixed an event that was meant to be free but still spent gold. 5. Fixed some skills appearing in the Codex despite not being in the skill pool, which blocked Codex unlocks. 6. Fixed some… | — | |
| Update Notes — Version 1.1.1 1. Fixed some skills showing as Magic but not triggering Magic-related effects. 2. Fixed Rapid Cooldown not correctly showing the cooldown reduction during prediction. 3. Fixed incorrect values on Rapid Cooldown. 4. Fixed an issue in the shop where, after buying any item, pressing Space could repeatedly play the buy effect and sound (nothing was actually purchased). 5. Experimental fix for comb… | — | |
| Update Notes — Version 1.1.0 1. Fixed incorrect Mana restore on Rhythmic Chant. 2. The game can now run in the background. 3. Duet now stacks (next two magic casts). 4. Inspired Casting now stacks (next two skills). 5. Fixed Risk Ambush cooldown increases not applying to Risk Ambush itself. 6. Fixed Sidestep Block cooldown increases not applying to Sidestep Block itself. 7. Fixed Soul Overdraw’s Heavy missing its keyword d… | — | |
| Bug Fixes — Version 1.0.14 Fixed an issue where max Mana increased when Intelligence dropped to 0. Fixed an issue where skills equipped with the Breakthrough rune could not be upgraded in the shop, because the upgrade used the original max level. Fixed an issue where the Skill Stele showed a “not enough gold” message when there were no skills available to upgrade. Fixed the missing Bone Pile texture for the skill Bone He… | — | |
| Update — Version 1.0.13 1. Fixed an issue in Starlake District where Heart of Starlake could drain HP down to 0. 2. Fixed an issue where summoning units in succession could grant summons excessively high HP and extra buffs. 3. Fixed an issue where passive skills could trigger Thorns. 4. Fixed an issue where, after loading a save, some cards would not correctly reveal adjacent cards after interaction. 5. Fixed an issue… | — | |
| August 28 Bug Fixes Fixed an issue where gold was not syncing correctly. Fixed an issue where relics were not loading properly after entering special scenes. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 14:15 | No patch notes · unannounced build | 25168209 | public | 1 | — |
| 6 Sep 2026 | Sun | 11:46 | Update Notes — 0906 (Version 1.1.8) | 25151377 | public | 1 | — |
| 6 Sep 2026 | Sun | 04:11 | Update 0906 1.1.7 | 25139652 | public | 1 | — |
| 4 Sep 2026 | Fri | 15:09 | (1.1.6) Patch Notes | 25125168 | public | 1 | — |
| 3 Sep 2026 | Thu | 14:57 | Update 1.1.5 | 25103821 | public | — | — |
| 2 Sep 2026 | Wed | 15:26 | Update Notes — 0902 | 25082434 | public | — | — |