Viking Vending
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
26 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
26 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | V0.3.72 Version Update Notes Adjustment: Changed the gain calculation logic for Wood, Iron Ore and Mana from per second to per in-game day. Adjustment: You will now gain additional Mana with every Sacrifice. Adjustment: Revised overall resource output values. Explanation for Resource Output Adjustments: 1. These changes better match the current game pacing and make resource acquisition methods such as… | — | |
| Game update | V0.3.71 Version Update Notes Optimization: For item-submission events, if you leave without submitting items, the Sanity consumed upon event trigger will now be fully refunded when the event ends. Optimization: Added a Warehouse shortcut button on the main interface for instant access. Thank you for playing! | — | |
| Game update | V0.3.70 Version Update Notes Bug Fix: Fixed data anomaly issue with the buff . The bug caused the item to always roll the maximum rarity tier due to incorrect data configuration. Adjustment: Raised the maximum level cap of the Sales Table from Lv.4 to Lv.5. New Mechanic: +1 customer count for every 5000 total Reputation Points, capped at an additional 3 customers. New Mechanic: +1 customer count for ev… | — | |
| Game update | V0.3.67 Version Update Notes New Event Added: Treasure Hunt This event will spawn every morning automatically if you own a Treasure Map inside your Warehouse. New Items Available for Purchase: Fishing Rod, Broom New Addition: The following items have been added to Forge and Dismantle crafting recipes: Key, Belt, Frying Pan, Kitchen Knife, Crowbar, Iron Shovel, Saw, Pliers, Iron Nail, Stew Pot, Horsesho… | — | |
| Game update | V0.3.65 Version Update Notes Bug Fix: Resolved a data error in the recruitment system caused by incomplete data clearance. New Feature: Added tracking for single highest transaction value, viewable in the Player Handbook. New Feature: Added tracking for daily highest transaction value, viewable in the Player Handbook. Optimization: The backpack now remembers its previous state when reopened. Optimizati… | — | |
| Game update | V0.3.64 Version Update Notes Optimization: Fixed flickering issues and incorrect button selection states when dialogue boxes are triggered. Optimization: Adjusted and standardized tag colors. Positive Tag: Green Neutral Tag: Gray Negative Tag: Red Hidden Positive Tag: Blue Hidden Negative Tag: Purple Optimization: Changed the tag category from negative to neutral. Optimization: Tag retention rate durin… | — | |
| Game update | V0.3.61 # Version Update Notes Bug Fix: Fixed an issue where the Good Night Event could not trigger after the V0.3.60 update. (We sincerely apologize for broken tutorial progression caused by this bug.) (Thanks to players for the timely report!) Bug Fix: Fixed incorrect UI display when attempting to open the bed interface before unlocking the bed. Thank you for playing! | — | |
| Game update | Version returned due to bug. Version returned due to bug. | — | |
| Game update | V0.3.60 # Version Update Notes Bug Fix: Fixed an issue triggering the Gravedigger event that caused Pirate Sveinn to die due to loading errors. Optimization: Increased event spawn chance. Original: 50% chance to spawn 1 event per time segment Updated: 50% chance to spawn 2 events per time segment Optimization: Modified the following item-submission events. These events will no longer be automatically r… | — | |
| Game update | V0.3.57 Version Update Notes Bug Fix: Fixed an issue where data was not displayed in daily settlement, caused by premature data clearance. Bug Fix: Fixed text errors for sleeping and napping prompts, caused by abnormal text loading failures. Optimization: Adjusted the mouse scroll speed for all scrollable viewports. Optimization: Revised the hit detection area for clicking to close UI windows. Optimiza… | — | |
| Game update | V0.3.56 # Version Update Notes Optimization: Expanded customer dialogue during trades; added new lines and optimized logic for existing texts. Bug Fix: Resolved faulty Order UI caused by UI loading errors introduced in the V0.3.55 update. Bug Fix: Fixed an issue with the Grim customer event stemming from incorrect day-count logic. Thank you for playing! | — | |
| Game update | V0.3.55 Version Update Notes: Optimization: Reduced game memory usage; optimized file size of some textures and icons. Optimization: UI assets are now loaded asynchronously during generation instead of all at game launch. Number of assets loaded at game start adjusted from 32 → 12. (Please report promptly if you encounter UI stuttering, missing elements or abnormal display!) Optimization: Increased max… | — | |
| Game update | 0.2.55[Demo] 1. Fix: Data initialization error BUG in new game 2. Optimization: Game data reading | — | |
| Community | Viking Vending will participate in the June New Product Festival! Viking Vending We will participate in the June New Product Festival and welcome everyone to play! The game demo version is now open for trial~ | — | |
| Game update | 0.2.54[Demo] 0.2.54\ 1. Fix: On the first day, blacksmith Brock did not clear the bug from the customer list properly 2. Fix: BUG where the scene switch button below does not initialize properly 3. Fix: NPC model animation bug after the storyline animation is played 4. Optimization: Perform an additional data clearing during the initialization of archived data Thank you all for playing | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.