GHOSTFLIPPERS
Playing now
0−3 vs. yesterday
0.0%of peak
All-time peak
116 Sep 2026
Playing now
0−3 vs. yesterday
All-time peak
116 Sep 2026
| Published | Title | Build |
|---|---|---|
| Balancing patch ! The entities become more irritable each day · Increased the sprint speed and cooldown speed, but also the Entities's speeds | — | |
| Event Update ! Added some bigger Events to the house phase, changing the gameplay a bit · Fixed some collider issues and Alt tabbing issues · Reduced the default dithering, making the game look "smoother" | — | |
| Hotfix 30 of August *Fixed some gray screen issues and desync issues on slower loading computers *Fixed the cursed items not triggering *Fixed collider issue that would cause players to get stuck when spawning in the warehouse when in a specific post | — | |
| 29 of August Minor Update ! Fixed an issue in the warehouse where furniture could hide behind the dumpsters and not be reachable · Fixed an issue where tabing out of the game during loading screens would cause the player to be stuck · Changed the ghost behaviour on lower diffculties | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Sep 2026 | Sat | 15:40 | No patch notes · unannounced build | 25142536 | public | 1 | — |
| 2 Sep 2026 | Wed | 13:58 | No patch notes · unannounced build | 25081434 | public | 1 | — |