River Drift Playtest
Playing now
1+1 vs. yesterday
11%of peak
All-time peak
96 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
96 Sep 2026
| Published | Title | Build |
|---|---|---|
| Controls Improvements and Swamp Level Rework Hello, River Drifters! I’ve been working hard to get the demo ready for Steam Next Fest! I’ve adjusted the river speed and the raft’s angular damping to make the controls feel more responsive and satisfying! I’ve also been working on the Swamp level, adding new obstacles and reworking the entire level to make it more interesting, engaging, and visually polished! Enjoy! :) | 25161137 | |
| Single Player Rework Single Player Mode has been reworked! Instead of holding the paddle input, you now paddle by repeatedly pressing the input, just like in Co-op mode. This gives you much finer control over the raft, allowing for better acceleration management, and makes it much easier to free the raft when it gets stuck on terrain. · Single Player paddling animations have also been reworked to better match each… | — | |
| New Tutorial for the Redwood Forest Level Simplified the Single Player On-Screen Controls widget to reduce on-screen text and improve readability. · Reworked the Tutorial to display on-screen instructions that automatically switch between keyboard and gamepad prompts based on your most recent input. · Fixed an issue where nearby obstacles would remain inactive after respawning from a checkpoint. | — | |
| Added End-of-Level Stats & Restart from Checkpoint Fixes Patch Notes · The "Thank You" screen at the end of each level now displays your completion time , total deaths , and the total number of tokens you own. · The Restart from Checkpoint option can now be initiated by either the Host or any Client during co-op sessions. · Fixed an issue where only the Host would properly enter the ragdoll state after using the Restart from Checkpoint option. · Fixe… | — | |
| UI and Main Menu Controller Support Improvements Patch Notes · The 2-player and 4-player Co-op lobbies now require all required players to join before the host can start the game. · Fixed landscape material tiling issues in the lobby levels. · Added controller support to the Join Game menu. · Added controller support for the Quit Game confirmation popup. Selecting Decline now correctly returns controller focus to the main menu. · Increased th… | — | |
| Controller Support Improvements Added left and right thumbstick support to the Map Selection menu, making it easier to browse and select maps with a controller · The Map Selection menu now locks once the map countdown begins. This prevents last-second map changes that could previously cause level loading failures · Added a Back button to the Host Game menu for improved navigation | — | |
| Improvements for the On-screen controls widget Fixed a bug where controller focus could be lost when switching between panels in the on-screen controls widget. The widget now automatically updates based on your last keyboard or gamepad input. · Rearranged the layout of the on-screen controls widget and reduced its overall size for improved readability. | — | |
| Character Customization Controller Support + UI Improvements Added controller support to the Character Customization menu. · Added sound effects for Equip, Purchase, and "Not Enough Tokens" UI interactions. · Added ambient audio to the Character Customization scene. · Reduced the difficulty of the single-player Burning Forest section by removing several obstacles near the end of the level. Enjoy! | — | |
| Fire Obstacle Balance Improvements Fire obstacles now deal less damage, trigger less frequently and have been spaced out to reduce the overall difficulty in co-op mode | — | |
| All players must be on the latest version to play together Hello! River Drift is currently undergoing heavy patching and is being updated frequently. If you can't find your friend's lobby, please close Steam completely and reopen it to allow the game to update. All players must be on the latest version to play together. I'll also be adding an in-game message and displaying the current version number in both the hosting and joining lobbies so it's easie… | — | |
| All obstacles in the Burning Forest now reset All obstacles in the Burning Forest now reset after a short period of time, ensuring players experience the same level of challenge after respawning from a checkpoint | — | |
| Added controller support to the End of Demo / Thank You Menu Screen Added controller support to the End of Demo / Thank You Menu Screen | — | |
| Fixed Main Menu Settings bug Fixed a bug where the Settings panel could not be closed if it was opened from the Main Menu | — | |
| Pause Menu fixed in co-op Both players can now pause and unpause the game for each other in sync during co-op · Fixed an issue where selecting Apply , Restore Settings , or Close in the Settings menu would automatically unpause the game during co-op Enjoy! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026new | Tue | 03:48 | No patch notes · unannounced build | 25179446 | public | 1 | — |
| 7 Sep 2026new | Mon | 23:08 | No patch notes · unannounced build | 25176307 | public | 1 | — |
| 7 Sep 2026new | Mon | 08:51 | No patch notes · unannounced build | 25163686 | public | 1 | — |
| 7 Sep 2026new | Mon | 05:04 | Controls Improvements and Swamp Level Rework | 25161137 | public | 1 | — |
| 6 Sep 2026 | Sun | 02:29 | No patch notes · unannounced build | 25147822 | public | 1 | — |
| 6 Sep 2026 | Sun | 01:19 | No patch notes · unannounced build | 25147368 | public | 1 | — |