XENOFLEKT
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| XENOFLEKT Demo - 1.1.1 patch XENOFLEKT Demo 1.1.1 patch notes: · Tweaked and increased void shards (currency) numbers · Increased dash melee damage hitbox size · Improved enemy hit feedback · Game engine version update | — | |
| XENOFLEKT Demo - 1.1.0 patch XENOFLEKT Demo 1.1.0 patch notes: · Improved and tweaked parry / deflection logic · General re-balancement of ships, weapons and enemies · Various graphical and performance improvements · Added wave progress indicator Accessibility and other options: · Added an option to dash towards the cursor · Added an option to limit lights/flashes · Added a slider to increase or reduce general game speed (… | 24762291 | |
| XENOFLEKT Demo - 1.0.8 patch XENOFLEKT 1.0.8 patch notes: · Added an option to center the camera on player's ship · Minor gameplay and UI fixes | — | |
| XENOFLEKT Demo - 1.0.7 patch XENOFLEKT Demo 1.0.7 patch is out! Patch notes: · Player now keeps 20% of the current Void Shards after death or after exiting a sector (before, all shards were lost) · Buffed the SW-2 (Energy Swords) weapon: more damage, less knockback · Fixed a UI bug where the last HP bar was incorrectly being shown as empty · Fixed a rare deflection bug that made enemy projectiles disappear instead of actua… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||