RETRANSMISSION Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
27 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
27 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 2 Oct Update (wip) Reworked the game menu and visuals · Added lobby search. · Added the ability to make notes on the map. · Improved overall stability. | — | |
| Game update | 27 Sep Update Added a ship repair system. · Reworked the ship collision system. · Added more obstacles to the world map. · Added a system where water can flood the deck. · Added additional visual effects. · Balanced the fishing system. | — | |
| Game update | 23 Sep Hotix Fixed water lighting | — | |
| Game update | Sep 22 Update Added a new water visual style. · Waves now indicate ship speed and course direction. · Added front lights that can be turned on. · Added new obstacles. · The hunger system now affects gameplay. · Optimized lighting. | — | |
| Game update | 18 Sep Update Added the ship horn. Yes, this is the most important feature. · Added front ship lighting. · Modified the final phase of the game. · Added the onboard navigation room. · Added Captain screen failures. | — | |
| Game update | Sep Update Captain’s Manual - Added an in-game handbook explaining the ship’s main systems and how to operate them. · Fishing System - Fish can now be caught during the voyage, introducing a new layer of cooperation between the Captain and Crew. · Ship Hunger System - The ship now requires a steady supply of food. Neglecting it will gradually affect its systems and performance. · New Route Hazards - Added… | — | |
| Game update | Hotfix 29.07 v2 Improved collision detection on water with wrecks · Reduced the number of random door codes (Yes, I know, the amount was annoying me too) | — | |
| Game update | Hotfix 29.07 Improved popups and in-game messages. · Improved the door system. · Changed the radio system. · Improved navigation. | — | |
| Game update | 19.07 Update Patch Notes · Improved enemy pathfinding and fixed an issue where the enemy could get stuck in doorways and narrow passages. · Fixed enemy animation synchronization on client machines. · Reworked the Captain’s cockpit. · Reworked the camera system. · Reworked the ship lighting system. · Improved Captain logs and in-game messaging. · Improved overall gameplay balance. · Fixed various bugs. In Pr… | — | |
| Game update | Hotfix v4 Added a new quest system that helps players understand their current tasks. · Added more in-game hints to make the gameplay flow clearer. · Removed the bugged additional enemy type for now. · Improved navigation behavior. · Improved the enemy AI system. | — | |
| Game update | Hotfix v3 Fixed enemy behavior. · Fixed the radio system (luring enemies) · Fixed the cabinets where the player can hide | — | |
| Game update | Hotfix v2 Fixed enemy behaviour | — | |
| Game update | Hotfix - Playtest Update Adjusted enemy movement speed. · Improved enemy behavior. · Added a new visual style for Captain logs. · Increased the chance of ship system failures. · Added gameplay hints for the player on deck. | — | |
| Game update | Playtest Update 8 Jul * Added a feedback form in the main menu. * Added new events at sea. * Added lockers where players can hide. * Added new items that can be pulled from the water. * Added a new enemy type that can be fished out of the water. * Fixed navigation system | — | |
| Game update | Update notes for June Build This update focuses on improving the core gameplay loop, ship systems, and enemy behavior. What’s new: · Rearranged and simplified the Captain’s Cockpit · Improved readability and usability of the cockpit interface · Added sea nets to the ship · Added the ability to collect items from the ocean · Redesigned the navigation system · Reworked the travel system · Added a new transmitter system · Re… | — | |
| Game update | June Update - Work In Progress This build is not yet stable. · Revised enemy AI and enemy design · Player proximity sound detection · Modified interface and UI · Fishing system | — | |
| Game update | 16 May Update Gameplay balance improvements and pacing adjustments · Added camera damage system · Introduced new engine pressure repair system | 23268114 | |
| Game update | Retransmission Playtest Update Fully implemented gate system with opening, closing, and strategic use during gameplay · Reworked CCTV system with improved switching, visibility, and responsiveness · Improved enemy AI for more dynamic and unpredictable behavior · Added closed cabin system, introducing new navigation and exploration challenges · General gameplay balance improvements and pacing adjustments · Added solo testing… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.