GhostomVillage
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Update Demo V0.5.0 1. Add shrubs that do not produce berries 2. New scene object: stone lion. The nearby soul characters will lose their souls at an accelerated rate 3. A new crafting system has been added, allowing you to craft axes, traps, spears, buckets, water jars, and wooden fences 4. Add a new small square area, as well as new wells and bulletin boards 5. New NPC names are generated randomly 6. New role: C… | — | |
| Update Demo V0.4.5 Add dialogue lines triggered when players recruit NPCs. · After bandits seize a building, one bandit will remain to become a resident of that building. · Add the function to discard items by dragging them onto empty space. · NPCs will automatically pick up and equip clothing with higher value. · Add the Miner occupation. · Add restricted high-wall zones. · Add mechanics for souls absorbing yang… | — | |
| Update Demo V0.4.0 When a character dies, terracotta figurines will drop separately. · When purchasing a property, its residents will become vagrants. · Added lock state for buildings. · Added character info interface. · Added clothing system, along with multiple new portraits, hairstyles and outfits. | — | |
| Update Demo V0.3.0 1. NPC has added a new firefighting behavior 2. NPC has added the behavior of sleeping in place 3. Introduce a new NPC interaction feature: recruit as a bodyguard 4. Add a command system 5. Add a new lumber mill and lumberjack 6. Feeding chickens now can increase your reputation | — | |
| Update Demo V 0.2.0 1. Display the operation guide at the beginning of the game 2. New map interface 3. Add a soul decay state to characters 4. New region unlock system 5. New building: Chenghuang Temple 6. New NPC professions: Patrol Soldier and Guard Soldier 7. Increase population restrictions 8. AI system optimization | — | |
| Update Demo V0.1.6 1. New building: agricultural market 2. New profession: farmer's market vendor 3. NPC's new shopping behavior | — | |
| Update Demo V 0.1.5 1. Adjusted the growth pattern of wheat 2. Add building information to the building interaction UI 3. Add the function of robbing NPCs 4. Enhance the function of rebuilt buildings | — | |
| Update Demo V0.1.4 1.Players will gain reputation with the opposing faction when they defeat faction-affiliated characters. 2.Hostile NPCs cannot be interacted with via dialogue. 3.A tombstone will appear when a human NPC dies. 4.Mountainous terrain has been added. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||