The Traveller Tale
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Game Update Decreased the world map spawn rate. | — | |
| Game update | Game Update I have fixed the spells there is now only one tab for magic spells thats the spell tab, I did away with the magic tab, I did a full test with all spell using classes and leveled them up to level 10 they all get there respectful spells and no other class receives there spells. 5-27-26 As always thank you for playing! | — | |
| In-game event | Update: Class Spell & Skill Fixes Hello everyone, First, I want to say thank you to the players who reported issues with certain classes having access to the wrong spells or skills. I really appreciate the feedback, especially after launch, because it helps me track down problems faster and make the game better for everyone. This update focuses on fixing a class skill/spell issue where some abilities could incorrectly appear on… | — | |
| In-game event | The Traveller Tale — New Demo Update The Traveller Tale — New Demo Update Hi everyone, I just uploaded a new demo build for The Traveller Tale. This update adds a lot of new features, polish, and major improvements to the battle system. This new build is a big step forward from the older version. I have been working hard on making the game feel more like a true old-school CRPG, with better combat flow, cleaner systems, and more me… | — | |
| In-game event | Spell Vendor I added in a spell vendor to the Rusty Mug Inn it has the light spells and a few other spells that should be useful. Also included a few fixes with dungeons and crowded areas with lots of enemies. 5-23-26 | — | |
| In-game event | Update history Hello everyone, I wanted to make a quick announcement regarding updates and patch notes for The Traveller Tale. Over the past weeks, I have been actively fixing bugs, balancing gameplay, improving controller support, updating quests, fixing UI issues, improving combat systems, and releasing numerous hotfixes based directly on community feedback. However, several players recently informed me tha… | — | |
| Community | Game update Enemies have been made easier on easy and very easy settings. Fixed a few items regarding there pricing. Fixed a problem with one of the boss battles not starting up as it should. Turn speed has been adjusted and sped up. Added in an option to change text color. Fixed not being able to right click to leave the paperdoll screen. Some fixes with the camera so its not so janky. More patches to com… | — | |
| Game update | Suggestions There are some suggestions that have been brought to my attention that I will act on and a few other things I've noticed that I'll be fixing in the upcoming patch. I'll let everyone know what the update fixes and changes when I upload the build. Also if you have a suggestion please tell me and I may make it happen. | — | |
| Community | Bugs and Problems We’re excited to announce that The Traveller Tale launches on Steam this morning! This project has gone through extensive testing to ensure a smooth and enjoyable experience from day one. That said, with the wide range of hardware, systems, and configurations out there, unexpected issues can occasionally arise. If you encounter any bugs or technical problems, please don’t hesitate to report the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.