Proto Zero Demo
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | PROTO ZERO - Feedback Thread The new demo has been out for a week, and have seen some people play the demo for more than an hour. I am accepting critiques for final revisions for this upcoming release. Please list any and all interactions you believe make the game feel jagged or rough, especially when onboarding in the game. I am also accepting critiques on the overall system and level/enemy design. Are enemy patterns too… | — | |
| Game update | Proto Zero - #PYG Changes Change List: · The RC Unit has now been changed to follow other characters as an offensive support type · Tegyos no longer circle around on start - up of level · Tegyo now has more hit stop affecting it on Launching Attacks · Dop-E XL's healing radius has been reduced, but is now able to move to the player or other enemies to heal. · Adjusted alll AUTO units to attack up close if player attempt… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.