Envy the Dead
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
893Aug 2017
Playing now
0+0 vs. yesterday
All-time peak
893Aug 2017
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | New update. Version 1.02a New update was just added to the game: · Crippling shots skill is replaced with new skill Critical damage · New event types: now character can improve their skills in some events. · Additional events added to map 1 and map 2 · Some minor bug fixes | — | |
| Game update | Version 1.01a New update: · You can now select multiple characters in battles with classic rts selection rectangle · Faster Running perk removed from the game and replaced with Victory rush perk · Small bug fixes and ai improvements | — | |
| Game update | The game is out! Version 1.0a It finally happened! The game is out of early access. new version 1.0a added: · Small interface improvements · Bug fixes · Tutorial updates. I wanna thank the community for all the support I received. Without your feedback that would've never happened. | — | |
| Game update | Early Access version 0.92a New version was just added: · New events added · Small interface improvements · Small bugs fixed | — | |
| Community | Early Access version 0.91a. Coming close to full release Hello everyone! New version was just added to the game, with couple of minor bufg fixes, graphical updates and interface improvements. The game is coming close to full release. I am planning to release it as a full game probably next week. There still be minor bug fixes and content updates, but none of the game mechanics will change anymore and the gameplay will stay the same. Envy the Dead has… | — | |
| Game update | Early Access version 0.9a New version of the game: · Medkit ready and Instrument ready abiities are now passives · Final boss fight on stage 3 added · Minor bug fixes | — | |
| Game update | Early Access version 0.85a New update: · New music · Lighting on stage 3 improved · Ai fixes, interface improvements and other bug fixes | — | |
| Community | Steam achievements added! 21 steam achievements added to the game. | — | |
| Community | Trading cards live now I've contacted valve, and trading cards should start dropping now. Please write on forums if you still have no card drops. Thank you. | — | |
| Game update | Early Access version 0.79a New update was just added: · Character biography added · Interface improvements · A lot of bugs fixed in survival mode · Resources are now found easier in scouting | — | |
| Community | About trading cards Hello everyone! For the past couple of months people complained about steam trading cards not dropping, even though I added them to the game a long time ago. After checking everything I saw that cards indeed not dropping for anybody. I contacted valve to solve this issue, now we just need to wait some time for them to look into it. Thank you for your patience | — | |
| Game update | Early Access version 0.77b New update: · New objects added on battlefield: garbage piles. You can send people to scavenge it for additional resources or items, but it can be risky. · Animation bug on social screen fixed · You can now break items for scrap | — | |
| Game update | Early Access version 0.76a The game was just updated with version 0.76a: · Characters can now get level 4 and assign 4 perks · Abilities added. You can assign them to characters and use them once per fight to aid you in battle. 1 ability is given on start and 3 more is unlockable. · Two behaviours for characters added - Hold position and run to target · Fast buttons added for stances and abilities · Small bug fixes and m… | — | |
| Game update | Early Access version 0.74a Hello everyone! I've been unable to work on the game for the past couple of weeks, but now everything is fine and the game is now continues updating as usual. · Couple of new events added · Fixed bug with duplicating armor and armor showing on characters · Fixed bug with scouting on stage 3 · Fixed bug with map not working in on scene on stage 3 · Fixed bug with game saves not clearing after be… | — | |
| Game update | Early Access version 0.73a - Content update New update was just added to the game: · New battle maps for level 1 and 3 · New social screens for level 1 · A couple of new events for level 1 · Few minor interface bugs fixed | — | |
| Game update | Early Access version 0.7a New update was just released: · There was an issue, that survivor enemies on the first level were too strong to fight. It is now fixed. · Enemies spawn now from single random spawn point on map, instead of all points together. · New map mechanic added - Infection level. It is similiar to rebel fleet in FTL - a giant horde of zombies, coming from left corner of the map to the right. It's not rea… | — | |
| Game update | Early Access version 0.6a new version just added to the game. Survival mode is now playable. You can fight against waves of zombies, create and equip your team, buy defensive structures. Right now you just completing waves, but later after steam cloud integration, there will be high score table between all players. Stay tuned for updates! | — | |
| Community | Error log Hello guys! In recent update I added an error log, so if you get any errors please send a screenshot to a community hub. This will help me trace any errors faster and fix them. Thank you! | — | |
| Community | Steam Trading cards! Hello guys! The game was just updated with Steam Trading cards! | — | |
| Game update | Early Access version 0.5a New huge update was just added to the game: · Third and final map was added · First and second map are swapped with each other, now you are starting in the forests area and coming to the city. This was done because of logical reasons, third map is a subway and you need to go the city to get to it. · New survival mode can now be unlocked after beating the game, you can unlock it now but the mode… | — | |
| Game update | Early Access version 0.36a Game updated to version 0.36a: · New character models · New game backgrounds · New battle levels · Some minor interface fixes | — | |
| Game update | Early Access version 0.33a - mini-bosses New update was just added Now you can encounter events with mini-bosses - powerful zombie enemies, and get a decent reward for it. Right now there are 2 types of mini-bosses, but there will be more closer to release. Stay tuned! | — | |
| Game update | Early Access version 0.31a Update 0.31a added: · Scouting difficulty changed and difficulty overall balanced more · Hunger mechanics changed, decreasing speed of dying of hunger · Running speed, Dodge and Enrage abilities are now passive, Dodge gives 15% of evading damage and Enrage gives 15% more melee attack speed · new ability added: Improved scavenging, increases effectiveness of work · Some crafting scrap requiremen… | — | |
| Game update | New patch, camera change New patch: · Camera in battles changed to more traditional strategy movement, now you don't need to drag it. Please write how you think it changes the game. · Crating skill requirements decreased for all items · New crafting item added - turret. It attacks enemies atomatically with arrows | — | |
| Game update | Battles with humans New update was just added to the game: · Battles with survivors and bandits added to the game. Now previous events where you must fight a group of survivors are starting actual battles, instead of random numbers generation, and also new events with human battles were added. · All barricades increased in size · Characters now less colliding with each other · Some minor interface improvements · F… | — | |
| Game update | Character update (Warning! Important info) New update was just added to the game. Warning! This update will break your save file, so you'll have to start new campaign and overwrite it. I'm sorry for inconvinience, but this is the nature of Early Access - some things are changing all the time. What's new: · Character system changed, now instead of generic looking people the game will have more unique personalities, that I think will make… | — | |
| Game update | New balance patch New patch was added to the game: · Day/night cycle is removed from the game. Even though it's adding to the atmosphere of the game, I believe it is unnecessary for the gameplay. · You are starting with less ammo and receive less ammo in scavenges · Shield is now adds to the melee weapon, without replacing it. It can only be used with bats and axes, I will add more melee weapons soon · Crafting… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.