Quantum Chess
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
11Mar 2021
Playing now
0−1 vs. yesterday
All-time peak
11Mar 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Sandbox Mode Hey everyone, here's another update on progress. I've been hard at work on getting the AI up and running, but debugging was taking a long time. So I took a sidetrack and implemented a long requested feature, sandbox mode. Don't be too hard on the look of the new UI, it is being updated, but here is a sneak peek at Sandbox Mode functionality! This mode serves multitple purposes. It will be a gre… | — | |
| Community | Phase Indicator Relative phase is an important concept in quantum physics because it can change the outcome of an operation through interference. In Quantum Chess, moves are unitary operations, and their outcomes can change if the underlying state has certain phase characteristics. Until now the player has only been presented with probability information. This could lead to confusing situations where moves app… | — | |
| Community | Split and Merge Moves Hey everyone, I wanted to show you what the new quantum moves will be like when the next version is released. As stated previously the "double" move will be going away. It will be replaced by two quantum moves. The Split move will allow a piece to split and occupy two different positions. This is similar to the "double" move except there is no possibility that the piece didn't move, and it can… | — | |
| Community | Australian Pricing It was brought to my attention that Australia was unable to access the game. I've submitted a change that should fix the problem. | — | |
| Community | Still Here and Developing. Join Our Discord! So I have seen an influx of new players and I wanted to let everyone know this is still an ongoing project, and due to some life changes it is getting a lot more love and attention than it has in the past months. Here is where we are at right now. Our most active community members hang out in our discord channel which can be found here The currently available game features the "double" quantum… | — | |
| Community | Update Hey everyone, here is a quick update. We're debugging an internal test build with the new engine. There are some strange bugs popping up, we're trying to track them down before releasing the build. The new build will support a new rule set. Quantum Moves will no longer be double moves. We now support two types of quantum moves: Split and Merge. Split Moves allow you to split a piece to occupy a… | — | |
| Community | Progress Report Hey everyone, Just a quick update. Some developments in the past few months, and the desire to optimize for performance, have led to nearly a complete redesign of the game. The next release version will have a different rule set, with the quantum move being changed from its current form. Instead of a double move, it will be more like a split move. The piece will always move, but the player will… | — | |
| Community | Making Progress Just a quick update. Progress is being made on the C++ version of the engine. We've settled on a significantly different representation for a board superposition that gives us more control over exactly what data needs to be accessed and manipulated throughout the game. We also have access to some pretty cool optimization techniques. Some of the core functionality is already running up to 30 tim… | — | |
| Community | A Very Long Overdue Update Hey everyone! First off, I'm extremely sorry for the lack of communication here. We're decently active in the discord channel with updates, but I sometimes forget that not everyone is there. So here is an update. A while back we posted an update that the AI was able to make quantum moves and that it would be seen in the next patch. This is still true. The AI has been able to make quantum moves… | — | |
| Community | Disconnect Issues We have noticed an increase in disconnect reports. We think we have nailed down the problem to bandwidth and are working on a solution. Thank you for your patience. | — | |
| Community | Giving The AI Some Mental Stimulation. Hey everyone! We wanted to drop an update so you know what is going on. We've made progress on the AI, but it is being stubborn. It makes quantum moves now, but it is slow. We're working on optimizing it before we launch the next patch. Thanks for your patience! -QC Team | — | |
| Community | New Patch Soon Hey everyone. We've been hard at work with some bug fixes and an update to AI! Next patch will have a more skilled AI that can make quantum moves. Thanks for your patience. | — | |
| Community | Troubleshooting Connection Issues We've had a number of reports of people having difficulty connecting to, or being disconnected from, online games. Here are a few things you can try to fix the issue. · Select a different region to play (top right corner in the lobby there is a selection box for regions). We have noticed some countries fair better with other servers outside their default region. · We know that some firewalls ar… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.