Light the Fire
Playing now
0Sampling since 13:18 UTC
—of peak
All-time peak
06 Sep 2026
Playing now
0Sampling since 13:18 UTC
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch notes v0.12 Gameplay improvements · Added new types of POIs to expand world exploration · New locations and layouts to make each playthrough more varied Performance · Minor general performance improvements Bug fixing · Fixed various issues reported by players · Fixed other minor issues | — | |
| Game update | Patch notes v0.11 Gameplay improvements · Changed enemy spawns in POIs to prevent them from appearing on rooftops · POIs are now generated only on sufficiently flat terrain · POIs are now saved to keep the map consistent between sessions (unless the save is manually deleted) Performance · Fixed FPS drops at sunset · Fixed FPS drops when chopping trees Bug fixing · Fixed movement issues when interacting with a sp… | — | |
| Game update | Patch notes v0.10 New features · First iteration of points of interest (POIs) with enemies and loot · New areas to explore with rewards Gameplay improvements · Adjustments and fixes to the pistol · General gameplay improvements Performance · You may experience lower FPS for around 1 minute at game start while content is loading Bug fixing · Fixed various issues reported by players | — | |
| Game update | Patch notes v0.09 This update adds new gameplay elements, improves controls, and continues polishing the overall experience. New features · Added Gamma control in settings · Added Mouse sensitivity option · Added a new weapon: Pistol · Introduced random loot system · Enemies now display health bars AI improvements · Reworked and unified AI systems to support future improvements Bug fixing · Fixed various issues… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Game update | Patch notes v0.08 New content · Expanded the map size · Added some points of interest across the world · New discoveries for players who explore carefully Balancing · Adjusted early progression to better support exploration · Minor combat and gameplay tweaks Bug fixing · Fixed issues reported by players · General stability improvements QoL improvements · Small usability improvements based on player feedback | — |
| Game update | Patch notes v0.07 Bug fixing · Sun sync error between server and clients · Minor bug fixing Balancing · Spear damage increased · Deer life reduced | — |
| Game update | Patch notes v0.06 Minor bug fixing · Corrected some translation errors · Spears are now harder to loose Some QoL improvements · Some controls on the menu are now easier to manage · Remade lights on the map (let me know what you think about it) | — |
| Game update | Patch notes v0.05 Multi-Language support added! I'm glad to anounce I've added multilingual suport to the game. Current languages: · English · Spanish | — |
| Game update | Patch notes v0.04 QoL improvements I hear you! so here are a couple changes you asked for: · Better contrast between lights and shadows. · Now you can close menus with escape. Minor bug fixing | — |
| Game update | Patch notes v0.03 Minor bug fixing · Map fixed | — |
| Game update | Patch notes v0.02 Minor bug fixing Also added some minor QoL modifications. | — |