Smile Protocol
Playing now
2+0 vs. yesterday
50%of peak
Launch peak so far
414:18 UTC
Playing now
2+0 vs. yesterday
Launch peak so far
414:18 UTC
A permanent record of every observed change.
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | 39fe23fb…/header.jpg | 39fe23fb…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | genres | Action, Casual, Indie, Simulation, Early Access | Action, Casual, Indie, Simulation |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | releaseText | Aug 7, 2026 | Sep 8, 2026 |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | headerImage | 39fe23fb…/header.jpg | 39fe23fb…/header.jpg |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Edited | earlyAccess | true | false |
| Status | Key | Previous value | New value |
|---|---|---|---|
| Removed | earlyAccessPromise | We currently plan for 6–12 months of Early Access. This period will allow us to: Expand content (new enemies, areas, systems) Improve balance and difficulty scaling Polish the overall experience The duration may change depending on development progress and community feedback. | Removed from source |