Pixel City
Last seen
0Sampled 17 minutes ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 17 minutes ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Public Release Date Announced Hello all! I would like to confirm the exact date of release of Pixel City: July 31st That is the last day of July, because I need some more time to polish the game into a ready state, so for now, no more demo version updates, instead the public release version is having 2x to 3x the content of a regular demo update. I am focusing on the development of a car shop, a racing club, a racing circui… | — | |
| Community | DEVLOG #9 The next update of the demo version will be car&racing. A second-handed car retail store, a racing club, and a racing circuit is expected to show up in the next update. This is the preview of one of the cars that are purchasable once updated. Stay tuned! | — | |
| In-game event | Demo Update 0.7.5 I have not been able to deliver the full content of electric bike for you to drive around. Sorry! Instead the update has more explorable areas and some slight tweaks. The full update should happen 2 weeks later, with possible other content updates. 0.7.5: -Added 2 new scenes -Added dialogue of the receptionist in the hotel -Fixed the issue that caused game to crash when pressing the button on w… | — | |
| Community | DEVLOG #8 Hello, This week I have worked on adding a dialogue to the receptionist on the ground floor of the hotel. In the future, I aim to make at least 1 series of dialogue for every NPC character. The next update is adding a electric bike shop, which sells electric bikes for you to increase your movement speed. The price is not going to be expensive, at least not as the further upcoming cars. However… | — | |
| In-game event | Demo Update 0.7 0.7: -Added 2 new scenes -Added desktop PC constructor job -Several visual improvements | — | |
| Community | DEVLOG #7 Hello guys, This week I have been preparing for the next update, which is adding a new job to the game. The job is going to be a PC construction work, and you can unlock this job after 10 times of work, the pay is also going to be significantly higher than existing ones. This is a work in progress and should deliver on time. The next update is happening on next Friday as usual, and the release… | — | |
| In-game event | Demo Update 0.6 0.6: -Added 3 new scenes -Added underground tunnel -Removed bottomless abyss -The collectible drink outside the park is now refreshed daily instead of every time the scene is switched | — | |
| Game update | Small Update 0.5.1 0.5.1: -Optimized display of black frame -Fixed the reward of first time doing a job being wrongly set -Fixed the fries and drink being already set from last time in work 2 | — | |
| Community | DEVLOG #6 Hi all, I just want to share with you the progress I made this week. During the beginning of the week, I tried to revamp the moving display mechanism, that when player moves to the middle of the background and moves further in a direction, the background moves in the opposite direction, instead of the character. However, this mechanism is doable, but saw significant flickers of the moving backg… | — | |
| In-game event | Demo Update 0.5 0.5: -Added 7 new scenes -Added bank -Added chef minigame -The lottery minigame's prize increases, but consumes player's status -Minor bugfixes | — | |
| Community | DEVLOG #5 Hi all! It has been a busy week for me. So, nothing much I have done for the next update at the point, but I still want to describle how the next update will hopefully look like: Firstly, a bank will open near the clothes shop. The purpose of storing your money in the bank is you get interests every day, at an insane rate. So if you managed to get a decent amount of money, don't forget to put i… | — | |
| In-game event | Demo Update 0.4 0.4: -Added 3 new scenes -Added 6 items -Added lottery minigame -Added convenience shop -UI optimizations -Adjusted fade time while switching scenes -The character now face back when entering a horizontal building -The character cannot work after 12PM now -Fixed issue that the trolley has material from the last time doing to job -Fixed issue that the player's status drops even when not switchin… | — | |
| Community | DEVLOG #4 Hi all! Over this week, I have done 2 new scenes, which include a street view and a lottery shop: In the next coming update, there will be a lottery gameplay for you to test your luck. A convenience shop will also open near the residence place. | — | |
| In-game event | Demo Update 0.3 0.3: -Added animation for the cart wheel in the first job -Added in-game date and time -Added 5 new scenes -Added 7 collectible items -Added 3 sound effects -Added clothes shop -Added result window after completing the job -Switching scenes now takes hunger, thirst, and sleep values -Improved tutorial -Improved wardrobe | — | |
| Community | DEVLOG #3 I have been working on the next demo update. Fistly, I made 3 more scenes, and there are one more still on the way, which is the clothes shop. Also, you may notice there are time and date shown on the top bar. This is a new feature together with the mechanics that the character loses hunger, thirst and tireness value as time goes on. In the next update, the character have to pay debt on day 100… | — | |
| In-game event | Demo Update 0.2 0.2: -Added tutorial at the beginning of the game -Added a new scene -Added 2 collectible items -Added BGM -Added wardrobe (for changing clothes) -Changed size of the prompt button -Changed look of the cursor -Optimized character frame animation -Improved character body image while sitting and facing front | — | |
| Community | DEVLOG #2 I have made a very brief tutorial when entering the game, in case some players are not familiar with the control mechanics of this game. The size of the prompt buttons have changed, that is, the 'e's and 'f's inside the game. This is just to keep the font style consistent. Finally, a new scene. This is not finished yet, and there are more features coming in the next demo update, that should rel… | — | |
| Community | Demo out now! A demo has just released. Ahead from my last update, I have developed a basic burger shop and the outside area of the hotel. Any comments? I have also created a twitter account, . And enjoy! | — | |
| Community | DEVLOG #1 I have worked on optimizing the first job in the game. Now, the players are going to choose which material to carry, and if the material is not the required one, they won't be able to drop it. After each successful drop, the required material is going to change. Old: New: | — | |
| Community | Demo coming soon Hello everyone, I want to introduce myself to you first. I am a solo indie developer, this is my third try at making an indie game. This game is called Pixel City, its gameplay would be very similar to my first game, City Worker Simulator. However I was not skilled enough to make character movement, image buttons, inventory and a lot of features that even myself would actually enjoy the game, b… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.