Tandemonium Playtest
Playing now
0Sampling since 19:19 UTC
0.0%of peak
All-time peak
18 Sep 2026
Playing now
0Sampling since 19:19 UTC
All-time peak
18 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Multiplayer bug fixing Still need some user interface improvements in multiplayer room and video cards, but fixed some serious bugs related to multiplayer. | — | |
| Game update | Performance of Audio, quick fix (hopefully) Performance of Audio, quick fix (hopefully) | — | |
| Game update | Audio and Local MP bug... Implemented some Audio techniques and samples; and fixed a local multiplayer bug. | — | |
| Game update | Found an interference with haptic and gyro fixed fixed haptic and gyro interference and stoker raw gyro versus captain. | — | |
| Game update | ControllerManager check out the controller overlay on Win/MacOS Controller Overlay can be seen and downloaded here for Win or macOS. See it in action here: Download it here: Lots of improvements to BT and gyro and code clean up. | — | |
| Game update | More Local Multiplayer and Bluetooth controller issues. - #210 — Fixed stale auth token score submission - #211 — Single-instance Electron lock - #212 — Victory video animation loop leak fix - #213 — Gyro recenter between games (P1 + P2) - #215 — AppUserModelId for Windows taskbar grouping - #217 — Platform-aware button cooldowns - #218 — Local MP join UX + WebHID P2 detection - #220 — WebHID fallback for blind Gamepad API - #221 — GPU crash issue f… | — | |
| Game update | Bluetooth Controllers and Local Multi-Player Who was the dork that released a gyro game with only USB controllers? (It was me!) Finally addressed, here is the Bluetooth version tested with DualSense and Switch Pro controllers. - Come Join Discord New in this build: - Local multiplayer same-screen co-op (JOIN RIDE) - DualSense Bluetooth full support (gyro + sticks + buttons + rumble) - Switch Pro Bluetooth gyro support - Sensor fusion gyro… | — | |
| Game update | Bug in SOLO RIDE after MULTIPLAYER START RIDE was not available in SOLO RIDE after doing a MULTIPLAYER ride. | — | |
| Game update | Multiplayer and performance Should be good improvements for performance and multiplayer. | — | |
| Game update | Bug fix (Error related to motion/tilt that prevented use) Major bug fix, found today related to motion/tilt when not available. Also, some major refactoring related to webrtc and screen navigation more improvements coming. | — | |
| Game update | Playtest app id and steam auth problem Playtest app id and steam auth problem, hopefully finally addressed for all playtesters. | — | |
| Game update | Steam Auth and avatar Steam auth and identity issue addressed--hopefully | — | |
| Game update | Steam auth fix Steam auth was broken (was still seeing Google and breaking) | — | |
| Game update | Starting playtest and some bug fixing. Starting the playtest, and some gamepad GameSir Cyclone and STOKER game end events by WebRTC. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.