Liminal Brutalis: Physical Agility Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
Launch peak so far
215:20 UTC
Playing now
0+0 vs. yesterday
Launch peak so far
215:20 UTC
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Demo Build V0.7 - Bunch Of Fixes Patch Notes - Demo v0.7 RAT & Dialogue - Expanded RAT's vocabulary with new dialogue - New visual effects for token dispensing - Placed rat models throughout the Toonworld level Water System - New water splash effects and audio - Overhauled all standard water with new visuals and sound - Hooked water SFX to player footsteps and landings Audio & Visual Effects - Enhanced audio and visual effects… | — | |
| Game update | Demo Build v0.6.3 - Small patch - Made it a bit more obvious to not go through the fake door. - Adjusted RAT's dialogue and also mention crouch jumping ( For people not familiar to the concept ) - Made end of juice puzzle a tad harder to do without juice - Expanded on the 'Control Room' to 'PA', vent-crawling-part, to teach Players crouch jumping and Ladders better | — | |
| In-game event | LBPA: Demo Playtest Update — v0.6.2 Gameplay & Interaction Fixes RAT General · Fixed RAT failing to spawn · Improved RAT movement & Navigation system Environment Interactions · Fixed overly sensitive vent cover interaction · Prevented players from getting locked in 'PA Rooms' when moving quickly backward Juice Puzzle · Fixed 'Title card' not activating when falling · Added metal impact SFX when landing on the grate · Enhanced roo… | 25183975 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.