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Liminal Brutalis: Physical Agility PlaytestNewsDemo Build V0.7 - Bunch Of Fixes
Game update

Demo Build V0.7 - Bunch Of Fixes

Liminal Brutalis: Physical Agility Playtest · published 13 Sep 2026, 12:03 UTC

All newsPlayers around this dateRead on Steam

Patch Notes - Demo v0.7

RAT & Dialogue


- Expanded RAT's vocabulary with new dialogue
- New visual effects for token dispensing
- Placed rat models throughout the Toonworld level

Water System


- New water splash effects and audio
- Overhauled all standard water with new visuals and sound
- Hooked water SFX to player footsteps and landings

Audio & Visual Effects


- Enhanced audio and visual effects across all levels
- Added atmospheric SFX to vents in Chapter 0
- Updated Piston mechanics with new sound and visual indicators
- New tutorial posters throughout levels (Interact, Flashlight, Crouch)

Gameplay Fixes


- Fixed Juice Machine reset when player holds juice
- Fixed Flashlight — moved to more reliable location
- Fixed Lockers exploit where resetting removed cooldown
- Fixed save point inconsistency when resuming after falls
- Fixed Juice UI not resetting when starting new game
- Fixed resume loading wrong juice counts
- Fixed Interactable Vent collider preventing interaction

Level & Environment Updates


- Toonworld: Fixed broken music machines not changing sounds
- Toonworld: Removed forklift hole area
- Toonworld: Added visual indicator for rat slit visible from window
- Toonworld: Fixed weird carpet texture
- Production Area: Fixed prop clipping through wall from vent
- Mono Junction: Removed unintended jump spot at start
- End Room: Fixed railing collision when falling
- Control Room: Fixed sign text
- Juice Puzzle: Added missing collisions and level blockers

Interface Improvements


- Added new Graphics Settings icons
- Updated Socials tab text
- Added Accept & Decline icons to exit confirmation popup
- Fixed lost button click sound
- Added "Thanks for Playing" decal for testers
- Interactive Indicator now shows as crossed out when unavailable
- Token UI now only displays when holding tokens
- Fixed Master audio slider behaviour

More from Liminal Brutalis: Physical Agility Playtest

Other announcements

All news
Game update15 Sep 2026Demo Build Patch: v0.7.3- Improved 'Distance Culling' of many areas & Assets - Fixed: 'Smiley-Machine' now has correct light color when loading from save - UI: Changed 'Bench Boat' icon to a star - LD: Cleared up trash from 'Toonworld' - Improved 'Vent' colliders - LD: Filled 'Donut Van' with trash to discourage players to enterGame update14 Sep 2026LBPA - Demo Patch - v0.7.2Patch Notes - Demo v0.7.2 Save System - Save system stabilized - Tokens can no longer be exploited from 'Smiley Machines' ( As easily ) - Player no longer gets stuck in **PA - Sequence** - **Rat** no longer breaks if you leave and return during his dialogue - Save data now resets upon completing the demo Known Issue: Rare crash when continuing from tight spaces (such as vents). We're aware and…Game update13 Sep 2026Small patch: Demo v0.7.1Fixed some game-breaking issues from last update