ARMED FRAME Playtest
Playing now
0Sampling since 00:15 UTC
—of peak
All-time peak
09 Sep 2026
Playing now
0Sampling since 00:15 UTC
All-time peak
09 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 07/19 Update History ver0.200 Update History ver0.200 - Added key configuration function - Added ability to turn FCS auto-sight function ON/OFF - Added auto-save function - Added :AF: image to save data - Changed UI menu name to console and made it look more like one - Converted some of the damage received by Shell to material - Adjusted vehicle leg rotation when wall-running so that it is in the direction of travel - Adjus… | — | |
| Game update | Update History 07/13 ver0.136 - When materials run out, attacks no longer consume Shell. | — | |
| Game update | 07/11 Update History ver0.135 - Added basic instructions for mission controls. We apologize for the long wait. We didn't want to keep you waiting any longer, so with this update, we've granted access to all 1431 people who were waiting. A total of 2731 people have participated. We are truly grateful. There are still many rough edges, but the core of the action will remain largely unchanged, so please try it out and see if i… | 24162705 | |
| Game update | 07/11 Update History ver0.130 - Changed the placement of the weapon switch/purge button to make key configuration easier using Steam's features. - Changed the display position of the Dialog and operation instructions. - Added a 3D test stage (tentative) to the Arena. - Fixed an issue where enemies would disappear (should be fixed now). - Made Stage 05 slightly easier. - Weakened the logic of enemy AFs. - Changed the color o… | — | |
| Game update | 07/09 Update History ver0.122 - Suppressed enemy retreat behavior - Adjusted various boosts - Reduced material consumption for Shell and EN recovery to 1/5 - Made Stage 02 slightly easier - Increased the amount of material dropped by enemies to 5 times the original amount | — | |
| Game update | 07/08 Update History ver0.121 Fixed an error where the controller was not working on the title screen. | — | |
| Game update | Update History ver0.120 - Clearly display overweight status - Clearly display EN overheating status - Clearly display FP and SHELL status for :AF: - Fixed garbled characters other than Japanese and English - Slightly increased boost EN efficiency - Doubled the amount of materials dropped by enemies | — | |
| Game update | 07/06 PlayTest α0.110 I have corrected the parts that you pointed out that could be fixed immediately. - Differentiate RB and LB by their colors (a sense of incomplete combustion). • Colors indicating changes in the radar range - Display material fragments on the radar - Weaken arena enemies to a level equivalent to that of a rookie. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.