Transport Fever
Playing now
73−2 vs. yesterday
0.6%of peak
All-time peak
Playing now
73−2 vs. yesterday
All-time peak
Nov 2016
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Transport Fever 2 gameplay video Today we released a video which shows Transport Fever 2 game-play for the very first time: Moreover, it is now possible to pre-order Transport Fever 2 on Steam and other platforms with 10% discount. Owners of the predecessor Transport Fever can buy the game even with 25% discount, thanks to a loyalty discount. The entire Urban Games team says thanks for your interest in Transport Fever and Tran… | — | |
| Community | Transport Fever 2 officially announced We are super happy to officially announce together with Good Shepherd Entertainment the tycoon game Transport Fever 2. The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way! Provide the world with the transport infrastructure it needs… | — | |
| Community | Next game announcement date Urban Games and Good Shepherd Entertainment will officially announce an exciting new game on April 24, 2019 . We are incredibly happy to finally unveil details about the new game and look forward to receiving your feedback very much. Best regards from both the developer and publisher teams and hear you soon! | — | |
| Game update | Thank-you patch released Today, we are very happy to express a big thank you by officially releasing the Thank-you patch. Based on player feedback, the patch brings a long list of small improvements and bug fixes. Better track construction tools and new modding options were realized, and we follow up on our promise to let certain trains drive forwards and backwards without flipping at stations. All details, including t… | — | |
| Community | More info on the upcoming Thank-you patch We made good progress with developing the upcoming Thank-you patch, and we are happy to confirm that the patch will be officially released around mid December. Suitable trains can finally drive forward and backward without flipping at stations. Moreover, we improved the track construction tools, realized various improvements, extended the modding capabilities, and fixed a long list of small iss… | — | |
| Community | Thank-you patch announced Almost two years after release, Transport Fever is still very popular on Steam and similar platforms. It's time to express a big thank you. We thought the best way to say thanks is by developing another game patch. We received a huge amount of player feedback over the past two years, and with the upcoming patch we try to realize various small improvements and bug fixes. Also, we follow up on ou… | — | |
| Game update | Performance patch released We are super happy to release the long-awaited performance patch today. The patch brings a major performance boost along with additional improvements and bug fixes. The patch improves the rendering, simulation and user interface performance. Also, stuttering due to monthly calculations or camera movement has been addressed. In short, the patch brings significantly higher frame rates and smoothe… | — | |
| Community | More info on the upcoming performance patch We have been working very hard, and finally there is good news. Our developers have realized some fundamental changes to the game engine, and the performance patch will be ready for takeoff soon. The patch improves both simulation and rendering performance, leading to higher frame rates and a more fluent game on all systems. In addition, stuttering due to monthly calculations or camera movement… | — | |
| Community | Mac patch and next steps Today we released a patch to fix some issues that came up with the newest macOS High Sierra. Also, we would like to give you more information about the upcoming performance patch. The Mac patch fixes two major issues on macOS. On the one hand, systems with the High Sierra OS and NVIDIA graphics sometimes caused the game to freeze during game initialization. On the other hand, there was a bug wh… | — | |
| Community | Thank you and happy holidays We are reaching the end of a great year and wanted to say thanks to all of you. We wish you a happy holiday season and all the best for the coming year. Thanks to your interest and feedback we were able to develop and release a series of Transport Fever patches in 2017, making the game better and better. Be assured we also listen to your opinion in 2018, and we try to further improve the game.… | — | |
| Game update | Convenience patch released The Urban Games team is very happy to finally release the convenience patch today. The patch makes your player’s life easier by introducing several usability enhancements. Patch highlights include: · Scalable user interface · Fully-functional scroll bars · Reworked mod selection dialogs · More convenient auto save feature · Polished settings menu · Optimized train behavior · New warning for blo… | — | |
| Community | More info on the upcoming convenience patch Development on the upcoming convenience patch enters the homestretch, and the Urban Games team is super happy to announce that the patch will be officially released on Thursday, November 2. In addition to the already announced improvements such as the scalable user interface, fully-functional scrollbars, completely reworked mod selection dialogs and the optimized auto save feature, there is a b… | — | |
| Community | Convenience patch announced Urban Games is working hard to further improve Transport Fever, with a particular focus on performance optimization. However, in order to achieve a real performance boost, some fundamental changes and therefore more development time is needed. To bridge the waiting time, we decided to release a convenience patch as a next step. The patch aims to make your player's life easier by introducing sev… | — | |
| Community | End of Summer Benefit Sale Now Available! Hey there again you lovely people! The next few days are going to be really special for us, as we’ve teamed-up with the amazing folks from One Gamer Fund and have put our entire library of Good Shepherd Entertainment published titles on sale for the lowest prices each respective title has ever been available for here on Steam to benefit the One Gamer Fund during its inaugural charity weekend. T… | — | |
| Game update | Gameplay patch released We are excited to officially release the long-awaited gameplay patch today. Based on the feedback we received over the last couple of months, the patch fulfills many important gameplay requests. Patch highlights include: · Non-disappearing people and cargo when upgrading streets or stations · An option to explicitly select a line’s track/terminal at stations · Less collision problems thanks to… | — | |
| Community | More info on the upcoming gameplay patch The Urban Games team is working with full steam to complete the upcoming gameplay patch. Official release of the patch is scheduled for Wednesday, July 26. Highlights of the patch include non-disappearing people and cargo when upgrading streets or stations, waypoints for street vehicles, an option to explicitly select a line's track/terminal at stations, an upgrade to ships so that they can car… | — | |
| Community | Modding contest announcement of the winners In early May we asked the community to create and submit mods for the “Design the future” modding contest. We are excited about having received many creative contributions, and today we announce the winners! Contributions include great ideas like a hybrid hydrogen-electric multiple unit, a hexagon residential building, a hyperloop train or a levitation harbor. For those who want to feel the fut… | — | |
| Community | Gameplay patch announced One week prior to the modding contest submission, we today announce the next major patch. Based on the feedback we receive every day, we identified many important gameplay requests and worked hard to realize these. The gameplay patch brings waypoints for street vehicles, explicit line track/terminal selection at stations, consistent people and cargo when modifying infrastructure, an upgrade to… | — | |
| Community | Modding contest «Design the future» announced Welcome to the future! What will the world of transportation look like in the year 2050? About this topic, we organize a big modding contest to honor the commitment of the modding community. Contributions will be awarded with attractive prizes with a total value of more than 5'000 Euro. The exact rules and more details are available on the modding contest page . We look forward to discovering m… | — | |
| Game update | Usability patch released We are super happy to officially release the long-awaited usability patch today! This major patch brings a long list of usability and user interface improvements, more stability on Mac computers, better performance, new languages, many bug fixes, and several new features. New features include the replace-vehicles-now functionality, railway double slip switches, track speed limit and street traf… | — | |
| Community | More info on the upcoming usability patch We are aware that everybody highly awaits the upcoming usability patch. We are working very hard to allow for a release as soon as possible. If everything goes according to plan, we can officially release the patch before the end of March. The patch will introduce a lot of improvements. To ensure everything runs smoothly and to accommodate the request for a more open development at the same tim… | — | |
| Community | Usability patch announced We are incredibly happy that Transport Fever was received so well and that the game is still very popular on Steam and similar platforms. Every day thousands of players enjoy the game, and several new mods are added daily to the Steam Workshop. As a consequence, it’s without question that we improve and support Transport Fever also in future. As a next step, we will soon release a major usabili… | — | |
| Community | Official wiki and mod specification released Today the official Transport Fever Wiki and mod specification were released. The Wiki gives background information about Transport Fever’s construction features, management options, game world and campaign. Also, there is a beginner’s guide with tips and tricks. Because the Wiki can be extended by the community we expect that it becomes a comprehensive source of information in future. The Urban… | — | |
| Game update | Performance patch released Today a major performance patch has arrived. In addition to optimizing performance, the patch improves stability on Mac computers and much more. Simulation, rendering and building performance has been significantly improved. Also, several user interface enhancements like e.g. a fluent mouse cursor or a save game progress bar make the game feel more responsive and fluent. Some issues which occur… | — | |
| Game update | Robustness patch released Today a major robustness patch has arrived. The patch includes both bug fixes and game-play improvements. Please find the complete release notes here . On the one hand, the patch solves a list of stability and compatibility issues. Most of the crashes that occurred randomly, at the end of a month or upon user interaction are solved now. Also, most of the crashes that occurred on startup or duri… | — | |
| Community | Post release plans The Urban Games team is very happy about the successful launch last week and is now ready to share the post release plans with the community. Not only did Transport Fever reach the global top seller spot one on Steam, it also received great review scores like, as an example, 83% in the very popular GameStar magazine. The only thing we don't feel completely happy about is the current Steam revie… | — | |
| Game update | Stability patch released Today we have released a first stability patch which addresses the most important launch issues. Please find the release notes here . While for the vast majority of players the launch was smooth, systems with Intel HD Graphics chips caused some unexpected problems. In particular, some players experienced a bug which made the terrain to be partly rendered in black. Also, crashes on systems with… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.