Transport Fever
Playing now
45−1 vs. yesterday
0.4%of peak
All-time peak
Playing now
45−1 vs. yesterday
All-time peak
Nov 2016
| Published | Title | Build |
|---|---|---|
| Thank-you patch released Today, we are very happy to express a big thank you by officially releasing the Thank-you patch. Based on player feedback, the patch brings a long list of small improvements and bug fixes. Better track construction tools and new modding options were realized, and we follow up on our promise to let certain trains drive forwards and backwards without flipping at stations. All details, including t… | — | |
| Performance patch released We are super happy to release the long-awaited performance patch today. The patch brings a major performance boost along with additional improvements and bug fixes. The patch improves the rendering, simulation and user interface performance. Also, stuttering due to monthly calculations or camera movement has been addressed. In short, the patch brings significantly higher frame rates and smoothe… | — | |
| Convenience patch released The Urban Games team is very happy to finally release the convenience patch today. The patch makes your player’s life easier by introducing several usability enhancements. Patch highlights include: · Scalable user interface · Fully-functional scroll bars · Reworked mod selection dialogs · More convenient auto save feature · Polished settings menu · Optimized train behavior · New warning for blo… | — | |
| Gameplay patch released We are excited to officially release the long-awaited gameplay patch today. Based on the feedback we received over the last couple of months, the patch fulfills many important gameplay requests. Patch highlights include: · Non-disappearing people and cargo when upgrading streets or stations · An option to explicitly select a line’s track/terminal at stations · Less collision problems thanks to… | — | |
| Usability patch released We are super happy to officially release the long-awaited usability patch today! This major patch brings a long list of usability and user interface improvements, more stability on Mac computers, better performance, new languages, many bug fixes, and several new features. New features include the replace-vehicles-now functionality, railway double slip switches, track speed limit and street traf… | — | |
| Performance patch released Today a major performance patch has arrived. In addition to optimizing performance, the patch improves stability on Mac computers and much more. Simulation, rendering and building performance has been significantly improved. Also, several user interface enhancements like e.g. a fluent mouse cursor or a save game progress bar make the game feel more responsive and fluent. Some issues which occur… | — | |
| Robustness patch released Today a major robustness patch has arrived. The patch includes both bug fixes and game-play improvements. Please find the complete release notes here . On the one hand, the patch solves a list of stability and compatibility issues. Most of the crashes that occurred randomly, at the end of a month or upon user interaction are solved now. Also, most of the crashes that occurred on startup or duri… | — | |
| Stability patch released Today we have released a first stability patch which addresses the most important launch issues. Please find the release notes here . While for the vast majority of players the launch was smooth, systems with Intel HD Graphics chips caused some unexpected problems. In particular, some players experienced a bug which made the terrain to be partly rendered in black. Also, crashes on systems with… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 20 Apr 2023 | Thu | 08:30 | No patch notes · unannounced build | 10847605 | public | 19 | — |
| 20 Oct 2021 | Wed | 15:48 | No patch notes · unannounced build | 7566141 | testing | 19 | — |