One Last Crane
Last seen
0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
01 Oct 2026
Last seen
0Sampled 5 hours ago · not a live figure
All-time peak
01 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Development Update #14 Latest Update & Additional CGs Hello everyone. Here we come with some updates. The development of One Last Crane is now focused on completing the script for Mary's and Chihiro's routes. There are around 50,000 words left from 120,000 words that have been written. Therefore, we can say that the current progress for the text is at 70%. Since the story has grown longer than we anticipated, the number of CGs have been affected t… | — | |
| Community | Now Available - Desolate City: The Bloody Dawn Tribute to Resident Evil series, Desolate City is an adventure game set after an outbreak in a city called Gray Bay. The game now supports achievements, cloud service, joysticks, and multiplatform(Mac/Linux), there's also a 10% launch discount for the first week only. We wish you will enjoy this retro RPG experience. Thank you for your support. | — | |
| Community | Merry Christmas & Happy New Year! It's now December and 2019 is only several days away. Merry Christmas and Happy New Year from us! For this special moment, we have a special gift for you guys. It's a Christmas-themed wallpaper featuring Chihiro in it! You can download the wallpaper by clicking on the link below: Ever since she was little, Chihiro has always had a problem with her sense of fashion. Even Yuuki calls her a tomboy… | — | |
| Community | Development Update #12 Asuka's Route Finished and a New Track Hello everyone, It's been a while since our last update. We have a bit of good news regarding the development. We've finally managed to get Asuka's route done! It was quite a long journey for us. We experienced many difficulties along the way, but it was worth it to make Asuka's route a meaningful experience. While reading the last chapter of Asuka's route, we even cried, both in happiness and… | — | |
| Community | Development Update #11 Latest Progress and New Character Hello everyone! Here we come with the new updates. We will discuss several things about the writing process, the artwork, and an introduction to a new character. We just finished two chapters for Asuka’s route, and there’s still one more chapter to be completed (if we still follow the original plot). Hopefully, we can finish Asuka’s route by the end of the year! We have also found a new talente… | — | |
| Community | Development Update #10 & Happy Halloween! Hello everyone! We're back to deliver some updates to you, even though I'm afraid it's not as much as you might expect, hehe. Good news comes from the artwork division, concerning background illustrations. In the last update, we'd completed half of the total work. But now, we're rushing to complete all the illustrations by the end of November! When I say 'rush', I don't mean it in a bad way, be… | — | |
| Community | Development Update #09 - Latest Progress and Backgrounds Hello everyone, In the last 3 weeks, we have made a major leap in our development progress. Although it isn't across all sectors, at least we have some good news that we can share with you today. Our GUI (Graphic User Interface) is almost finished! All the major features have been coded. Only minor bugs and some small improvements remain. The reason why this process took so long was that we imp… | — | |
| Community | Development Update #08 - Speedpaint Hello everyone! It's already September. Time flew so quickly that without noticing, we have already been developing One Last Crane for 6 months. There are still a few months until the game's release. I hope you guys can patiently wait for it! We are currently preparing the release of the Ren'py version of the demo on Steam. The process is taking a rather long time because our programmer, beside… | — | |
| Community | Development Update #07 - Programming and Artwork "I was afraid, Yuuki... I thought I would lose you," said Mary. Hello everyone, Welcome back to our regular development update! Today, we're going to bring you some news from the programming and artwork section. A few weeks ago, we changed our programmer. We faced some difficulties when we tried to find the replacement because most of the candidates were working on another project. But fortunat… | — | |
| Community | Development Update #06 - New Character and Scenario Update Hello everyone, In this update, we also have a new character to be introduced. His name is Kashiwagi Toyohisa, created by Gilbert. Let's give him a warm welcome! Kashiwagi Toyohisa is one of Yuuki’s classmates. Although Yuuki met him in the class, they rarely talked until Yuuki spoke to him while he was sitting alone in the schoolyard. Toyohisa usually puts others before himself regardless of h… | — | |
| Community | Development Update #05 - Latest Progress Hello everyone! We can finally give an update after there wasn't any news in the last three weeks! This was because we were off during the national holiday in here, and we just started to work again this week. Here is the report of what we've done so far. During the extended campaign via PayPal , there have been 10 backers, providing $216 in total. That's so amazing! We're really grateful for y… | — | |
| Community | One Last Crane Development Update #04 Hello everyone! Welcome back to our regular update. We want to talk about music and programming. Are you interested? Then enjoy reading! We got a lot of feedback from the players during our campaign, saying that they really enjoyed the tracks from the demo. Our freelance composer, Shiro Takahashi, felt so grateful and confident to deliver his best for One Last Crane! We've also uploaded one of… | — | |
| Community | One Last Crane Development Update #03 Hello everyone. It's already the end of May, which means we've been developing One Last Crane for about two months! Time goes so quickly, right? Here we come with the latest update on the development progress. Here is the screenshot of the game. It's a lovely scene where Chihiro finished practicing martial arts after school and had a conversation with Yuuki about something. We're happy to tell… | — | |
| Community | One Last Crane Development Update #02 Below, Mary will show you a summary of the progress we’ve made up to now. It’s another development update! Here is the report on what we’ve done so far. Let's begin with the writing division. The overall progress is going very well, almost reaching 25% of total completion, though we’re still in the common route (a part of the story before you focus on a certain character). At this stage, we'll… | — | |
| Community | One Last Crane - Extra Scene Update Hello dear fans! Do you still remember the Extra Scene that was used to introduce the characters in One Last Crane during the campaign? Yes, we have released the next video! Now, it's featuring Chihiro Nagata, our heroine who is strong and energetic. Want to know her better? Then enjoy this video! Useful links: Pledge One Last Crane with PayPal: DigitalEZ's Twitter: DigitalEZ's facebook: Indieg… | — | |
| Community | One Last Crane Development Update #01 This is the first development update following the end of our campaign. We are very excited to show the progress of what we’ve done this past week! The core of a visual novel is its story and its writing. The progress of the story can have a great influence on the progress of other aspects of a visual novel, even though the outline has been described in great detail. The journey of Yuuki in his… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.