LoopiaLike
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
113 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
113 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | bugs fixed Fixed game state not restoring correctly after save & resume — Damage, weapon range, enemy behavior, and overall difficulty were all wrong after resuming a saved game Fixed player level always restoring as 1 — PlayerStats.level was never synced with ExperienceManager.current_level during gameplay, so saving always wrote level=1. Now synced before every save Fixed DifficultyManager state being w… | — | |
| Game update | fix fix | — | |
| Game update | fix ranking fix ranking | — | |
| Game update | Fix ranking Fix ranking | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.