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LoopiaLikeNews[h1]LoopiaLike 1.1.0 — The Dash Update[/h1]
Game update

[h1]LoopiaLike 1.1.0 — The Dash Update[/h1]

LoopiaLike · published 6 Sep 2026, 12:24 UTC

All newsPlayers around this dateRead on Steam

We read every single review and went back into the engine with them open on the second monitor. This is the biggest update since launch: there is a dodge button, enemies telegraph before they hit you, fusions can be picked on level up, and there are five difficulty tiers for anyone who wants to suffer properly.

⚡ DODGE (at last)

  • Dash on Space or A: 0.15 s at 3.5x your speed, with invulnerability, and it clears slows, stuns and roots. Up to 3 charges.
  • Crowd control has rules now: no stun lasts more than 1 second, you are immune for 1.5 s after one, and no slow goes past 60 %.
  • Every attack that can reach you telegraphs first. Yes, the Void Knight's charge too.

🔥 ENEMY ATTACKS YOU CAN ACTUALLY SEE

  • We rebuilt the visuals for every enemy, elite and boss ability: golden runic rings that mark the exact damage radius, a filling clock that touches the edge at the exact frame of impact, embers, scorched ground and shockwaves.
  • Breaths, charges, damage zones, beams and melee swings all have their own effect instead of a flat circle on the floor.
  • Enemy projectiles fly straight, at the right size, with the right animation. No more fireballs lying on their side and exploding in mid-air.
  • Screen-edge arrows for bosses and elites closing in from off camera.
  • Turn on "Reduce effects" and the decorative layers go away, but the ring that marks the damage radius never does.

💀 DANGER LEVELS

  • Five tiers, from Calm to Nightmare: more health, more damage and more enemies in exchange for more XP, more gold and a higher score.
  • They unlock by surviving 10 minutes and are picked on the hero screen. Your choice is saved per save slot.

⚗️ FUSIONS ON LEVEL UP

  • Carrying two compatible weapons? A guaranteed FUSION card shows up on the level-up panel. No more praying for the roll.
  • All 45 fusions now have their synergy description in all ten languages, so you know what you are building before you build it.
  • NEW and level tags on the cards, one guaranteed weapon upgrade, and banished options that stay banished for the whole run.

🎁 CHESTS

  • Shop chests offer two items: buy one or walk away. Either way the chest disappears and the screen stays clean.
  • A chest with a single reward also pauses the game and lets you take it or leave it. Nothing is applied for you.
  • The shop no longer sells weapon levels it cannot give you, and if it can only grant part of what you paid for, it refunds the rest.

📈 PROGRESSION AND ECONOMY

  • You get paid for everything you do: 1 gold per kill, 25 per elite, 250 per boss, 60 per minute survived and 2,000 for a win, with the full breakdown on the end screen.
  • Talents cost 1,000 to 200,000 instead of reaching 2,000,000. The meta is finishable by playing.
  • Survive to 30:00, beat the final boss and escape. Or keep going in Endless Mode if you are not done.
  • No single hit can take more than 45 % of your max health (60 % elites, 90 % bosses). In Hardcore you are still on your own.
  • Reach minute 5 still on your starting health and the level-up panel will offer you something defensive. It will not force it on you.

🎮 CONTROLLER, STEAM DECK AND MENUS

  • The mouse works in every menu, your language choice sticks, and rebinding a key no longer wipes the gamepad button.
  • Controller glyph hints, a cursor that hides itself, and controller mode from the first frame on Steam Deck.
  • Play takes you straight to hero select with your last run loaded. The intro plays once.

🚀 PERFORMANCE

  • The download drops from 433 MB to 165 MB.
  • Heavy waves run about 40 % smoother than before, with physics time cut in half.
  • New settings: reduce effects, enemy density and damage numbers.

🐛 FIXES YOU WILL FEEL

  • The game no longer crashes when you fuse two weapons from the level-up panel.
  • Your character no longer dashes on its own right after closing a menu.
  • The game over screen tells you who killed you, with which attack, and how much meta gold you earned.
  • Ten languages reviewed, 2,925 strings in parity, fusion and talent descriptions included.
  • Dedicated leaderboards for Boss Rush and Hardcore, achievements that survive a failed Steam call, and progress that finally downloads from Steam Cloud on a new machine.

🧙 CHARACTERS

  • The game is free with three mages and their weapons. The other seven are character packs: each one unlocks its mage, its weapon, its fusions, its 43-node talent tree and its achievements.

Thanks for every review, including the ones that stung. They were literally the to-do list for this patch. See you in the arena.

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