LoopiaLike
Playing now
0Sampling since 13:08 UTC
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0Sampling since 13:08 UTC
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | bugs fixed Fixed game state not restoring correctly after save & resume — Damage, weapon range, enemy behavior, and overall difficulty were all wrong after resuming a saved game Fixed player level always restoring as 1 — PlayerStats.level was never synced with ExperienceManager.current_level during gameplay, so saving always wrote level=1. Now synced before every save Fixed DifficultyManager state being w… | — | |
| Game update | fix fix | — | |
| Game update | fix ranking fix ranking | — | |
| Game update | Fix ranking Fix ranking | — | |
| Announcement | LoopiaLike Launches into Early Access — March 20, 2026! The Arena Awaits, Wizard! 🧙♂️⚡ LoopiaLike is a fast-paced action roguelite / bullet heaven built entirely by a solo developer . If you love games like Vampire Survivors , Brotato , or Magic Survival , this one's for you. 🎮 What Makes LoopiaLike Special? · 10 Playable Characters — each with unique abilities and playstyles · 40+ Weapons & Spells — combine them to create devastating synergies ·… | — | |
| Announcement |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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