CyberJoker
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
16 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
16 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update v0.9.9 ⚛️ Nuclear Overhaul Nuclear Battery: Now grants +3 Mult per scoring Ace (Max +10). Nuclear Warhead: Upgraded to Rare. Now turns your entire hand into Clubs on the first deal of every Ante. Nuclear Reactor: Now counts itself! Gain ×1.5 Mult per owned "Nuclear" card (e.g., ×3.375 with all 3 cards). 👻 Soul Effects Upgrade Enhanced visual shaders for Legendary and Rare cards. New glowing auras… | — | |
| Major update | v0.9.8🎯 Core Update: Soul Effect System This update introduces the brand-new Cyber Soul Effect System , making card effect feedback more intuitive and satisfying than ever! ✨ New Features Cyber Soul Following Effects · When a card triggers an effect, a Cyber Soul will fly out from the card's position · The soul will first float upward, then track and fly toward the corresponding stat display area · Different effects feature unique co… | — | |
| Game update | Patch 0.9.6 Core Replication Logic Optimization & Security Protocol Upgrade Archive ID: CX-077-UPDATE-096 | Clearance: DELTA | Source: R-77 Core Matrix ⚠️ WARNING: This update modifies core data replication protocols. Unauthorized client tampering will trigger Sentinel purge protocols. All distributed activation keys are now subject to routine validation. Stability optimizations for core Tech Card replication logic, addition of the high-tier strategic Tech Card "Synapt… | — | |
| Game update | Patch 0.9.5 Minor Update 【Steam Community Announcement】Patch 0.9.5 Minor Update Archive ID: CX-077-UPDATE-095 | Clearance: DELTA | Source: R-77 Core Matrix This update focuses on VFX optimization for tournament-grade deck performance and resolves minor stability issues. No rule changes, no target score adjustments—only refinements to the Cyber-Joker ecosystem. | — | |
| Major update | V0.9.2: Enhanced Classic Mode Now Default - Fully Aligned with Balatro Gameplay 🎯 Core Logic Correction (Critical!) After receiving extensive feedback from Balatro players, we've urgently adjusted the gameplay entry flow to eliminate the "hardcore wall" blocking familiar experiences: · 【New Game = Core Experience】 : Clicking "New Game" now directly launches 【Enhanced Classic Mode】 —the game's core identity. It retains 70% of Balatro's authentic core loop (pure multiplier… | — | |
| Game update | Version: V0.9.1 (The "Polish & Stability" Hotfix) Visual Refinement: Polished Tech Card borders for better readability and that premium cyber-glow. Boss Fixes: Squashed several bugs related to Boss Blind debuffs that were disrupting runs. Stability: General backend fixes to keep your high-score runs smooth. | — | |
| Major update | Version: V0.8.28 (The "Dual-Core" Update) Classic Mode: Now Live! The highly requested pure Joker-style experience is here. Build your deck, multiply your scores, and ignore the poker hands. It’s Balatro-esque madness, reimagined. · Shared Card Pool, Divergent Paths: Both modes utilize the exact same 150 Tech Cards . However, the strategy changes completely. In Classic Mode, you focus on raw multiplier stacking. In Hybrid Mode, you… | — | |
| Game update | Version: V0.5.28 (The "Audio-Visual Sync" Update) Juiced Pack Opening: Upgraded the visual effects and sound design synchronization. Rare card reveals now hit harder with impactful screen shake and punchier audio cues. Hand Positioning Polish: Optimized the layout and positioning of cards in your hand for better readability and a more natural "fan" feel. Smoother Transitions: General improvements to animation fluidity across the board. | — | |
| Game update | Version: V0.5.19 (The "Juice" Update) Smoother Card Animations: Further refined card movement and transitions. Everything feels snappier and more responsive. Enhanced Pack Opening FX: Added new particle effects and screen shake to the pack opening sequence. Rare cards now feel even more rewarding to pull. Visual Polish: Minor tweaks to UI elements for better clarity. | — | |
| Major update | Version: V0.5.18 (The "Joker-Style" Spectacle Update) Joker-Esque Pack Opening: We've implemented a brand-new, dedicated animation system for card packs. Inspired by the legendary Balatro , opening a pack is now a visual event designed to maximize anticipation and dopamine. · Refined Shop Experience: The entire card shop has been polished to match the production value of top-tier roguelike deckbuilders. Every detail now screams quality. · Hard… | — | |
| Game update | V0.1.38 (Mini Update) Visuals: Updated card movement animations for smoother transitions. UI: Optimized score display clarity and responsiveness. | — | |
| Game update | Selling Power & Streamlining Tech Hey everyone, A quick patch today to address some economic feedback and smooth out the Tech Deck. What's New? Weapon & Crystal Vending: You can now sell Weapon and Crystal cards directly. This adds a new layer of resource management—do you keep that heavy hitter, or cash it in for a better build? Tech Card Optimizations: We've refined a number of Tech Cards to ensure they trigger correctly an… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.