Forsaken Shores
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
06 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
06 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Small Patch #2 Adjusted the Hunger: Increase time for losing 1 pt of hunger from 15>20 sec Increased food to give more hunger when eating: Cooked Corn, Carrots, potato, and tomato's: Increased from 5> 10 hunger Cooked meat: Increased from 10> 15 hunger Meat pie: Increased from 55> 75 hunger Hearty salad: Increased from 75> 100 hunger Hearty stew: Increased from 100> 150 hunger Sandwich: Increased from 100> 15… | — | |
| Game update | Small patch #1 Fixed crafting station data table error for (alchemy and cooking station) Barrier spell adjustment: Only "Energy Barrier" will scale with the player Intellect. Mana cost increase by "1" per intellect Damage absorption increases by "5" per intellect Duration will increase by "1" per intellect If you find any bugs or issues, please let me know so they can be fixed as soon as possible. Join the Di… | — | |
| Game update | Hot Fix key bind issue Changed pause Menu key from P to Esc | — | |
| Community | Early Access Release Early Access Release Over the past couple months, I’ve been hard at work making improvements, balancing gameplay, and adding new content. Here’s a look at what’s included in this release. Map Updates · Added Spider Caves to both maps. · Added a Trader to the large map. · Added Ogre Caves and Forts. · Added dynamic weather to both maps. · Adjusted several enemy spawner locations and enemy level… | — | |
| Game update | Patch 6/15/26 Here is another small patch. let's work together to make this game great. I'll keep pushing out patches as long as you let me know if there is an issue of bug. Join the discord Patch notes: -Fixed Maze drop loot error -Fixed XP for resources not working for joining player in multiplayer -Fixed dialogue issues with vendor getting stuck -Fixed Collison bug preventing spells to work in Maze -Updat… | — | |
| Game update | Small patch 6/14/26 Patch notes: -Fixed issue with being able to mine resources even after destroyed -Fixed returning to main menu not auto saves all the quest data -Ui changes for pause menu -landscape fixes and adjustments. -Added in Quest line for Jack. Full rework of Maze Drops: All of the maze loot will drop at the level of the maze boss you defeat. If you defeat a level 30 Boss, then the loot will be level 3… | — | |
| In-game event | Game Update #3 First, I want to thank you for your support and for anyone that has Wish listed the game so far. Multiplayer for the Demo is now available! This update is mostly just adding in multiplayer and UI Changes for the Main Menu. Everything has now been added into 1 UI instead of different ones. You can now create new worlds, new characters, select and load the character or maps you want to use all fr… | — | |
| Game update | Large patch All these updates are in the demo if you would like to try it. Changes/Bug fixes: -Ogre Mesh and Item drop fixed -Hit box on Ore adjusted -Item pickup size increased by 25% -Quest items: adjusted names for quest to get the item from inventory to complete. -Changed AI names to fix kill quest: Removed the element type from name. -Full rework of the save system to work better with multiplayer. -UI… | — | |
| Game update | Demo Update #1 Update to the demo: If there are any bugs are issues you have found let me know. I'll try to fix them as soon as possible. Make sure to join the Discord for News, Updates, Bug reporting's. Discord link: Patch notes: 1. Pause menu changed to "Escape" Note: you can change key binds in the settings to what you want. 2. UI changes: adding difficulty detail to the map creating. added health, mana, h… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.