Hunter's Hand Demo
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
011 Sep 2026
| Published | Title | Build |
|---|---|---|
| Visual Polish, Threat Tooltips, and a Complete Difficulty Overhaul v.0.12.0 It's been a busy few weeks. Most of the work this sprint was polish and systems I'd been putting off, VFX that were half-finished, animations that existed but weren't wired up, and the difficulty system which had been sitting at 5 levels for way too long. Here's everything that changed: Changes · Re-added blood spatter VFX, and added new armour sparks on hurt and block animations for both playe… | 22342616 | |
| Patch 0.10.14 - UI Polish, System Fixes & Gameplay Improvements Thanks again to everyone who’s been playing the demo and sharing feedback, it’s been incredibly helpful in tracking down issues and improving the overall experience. This week focused heavily on bug fixing, UI clarity, and tightening up some of the core systems. A lot of underlying issues came from recent refactors, so a good portion of time was spent stabilising those changes and making sure e… | — | |
| Patch 0.10.13 - Thanks for the feedback! Weekly Devlog – UI Improvements, New Mechanics & Major Fixes Thanks everyone for the feedback over this past week! I've been frantically trying to improve the experience, and have squashed as many bugs as I can in the first week of the demo go-live. There's likely still more that I haven't even encountered yet in my testing, so please send me bug reports if you come across anything! (There's no… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Sep 2026new | Fri | 10:27 | No patch notes · unannounced build | 25250722 | test | 1 | — |
| 31 Aug 2026 | Mon | 11:41 | No patch notes · unannounced build | 25035270 | test | 1 | — |
| 31 Aug 2026 | Mon | 11:41 | No patch notes · unannounced build | 25035270 | public | 1 | — |