Chain of Command
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Maintenance Patch: Controller navigation, phantom elite fights & more Hello Allies! Bug reports continue to flow through, thank you to everyone who is helping me find them! I'm aware there are bugs regarding controller navigation in the shop, and it is my top priority currently to try and fix. Today's patch has a number of fixes and safeguards to prevent controller navigation becoming soft-locked. Here is a list of issues addressed, but please note that this is a… | 23712359 | |
| Hotfix: Controller shop navigation & difficulty modifier #1 (Demo) Hello Allies! Thanks for all the bug reports on controller navigation in the shop being bugged - these issues should now be resolved. Additionally, the first difficulty modifier, "Exhaustion", was unintentionally setting allies' health to 1 in the next level, instead of 50% as was intended. This has also been fixed. I am aware of other minor bugs, especially around allies reviving during combat… | — | |
| Minor fixes and balance changes (Demo) Hello Allies! Firstly I'd just like to say a huge thank you to everyone who has played the demo! I hope you had fun, and, if you did, please consider wishlisting the game and sharing it with friends! Some adjustments have been made to lower the base difficulty slightly: · Enemy health has been lowered slightly across the board. · Pyre Imp elite fight now comes in a pack of 3, rather than a pack… | 23712359 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||