Savior
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | 1.3.0 Update Release Date That was fast. Even though 1.2.0 just released, 1.3.0 is coming out soon. I'm also working on 2.0.0, the final update and the one after this. You can find more at Savior - 1.3.0 Release Date Thank you. | — | |
| In-game event | 1.2.0 is Out Full release 1.2.0 Content Additions: Added the Mucklands Added 3 Enemies: -Sludge Ball (Give 0-2 Materials on death, have 17 health) -Sludge Main (Give 0-3 Materials on death, have 25 health) -Sludge King Boss (Give 60 Materials on death, have 200 health) Added Gambling: -Accessed through farming, offer ten materials to test your luck Added Invincibility Spell: -Unlocked through farming, using… | — | |
| Community | 1.2.0 Overview Video Hey everybody. 1.2.0 is releasing this Friday. If you're looking for more of an update on what it will include, look no further than here. Additionally, there is an article on the website (www.saviorgame.ca) which you can read if you're prefer. There is also a first look at the next update, or rather how it looks, in the article. It would be great to take a look at it. Currently, 2.0.0, the fin… | — | |
| Announcement | Update 1.2.0 Announcement Hey everyone! Just wanted to drop in and say the Savior update 1.2.0 is releasing on July 31st, 2026. Additionally, a presentation on this update is coming just before it releases! More information can be found on the website at Savior - Summer 2026 Development Update . There is also a musical teaser. Thank you for your support. | — | |
| Game update | Bug Fix 1.1.1 Full release 1.1.1 Gameplay Tweaks: Multiple enemy changes: Tick rates have been adjusted The player's hitbox was made slightly bigger Bug Fixes: Logitech controller fixes Chests that were infinitely openable now open properly Mesa teleport now works correctly in few situations it would not Spells are now properly disabled in the golden module cutscene Weapons can no longer be upgraded past Lev… | — | |
| Game update | Update 1.1.0 Change Log Content Additions: Added the Mesa: Added the Wizard: Added Farming Refunds: Gameplay Tweaks: Farm statues now have dialogue after purchasing a perk The cutscene that plays after defeating the boss in the mountain has been adjusted Opening cutscene has been adjusted Slightly Added a note on saving to the pause screen Bug Fixes: Addressed multiple controller issues: Several Farming Issues: Known… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.